var mocban="banco" sub selmocban() if (mocban=="banco") then uo.exec("setreceivingcontainer banco") uo.print(">> Loot al Banco <<") uo.print(">> Loot al Banco <<") mocban="mochila" else uo.exec("setreceivingcontainer mochila") uo.print(">> Loot ala Mochila <<") uo.print(">> Loot ala Mochila <<") mocban="banco" end if end sub
Banco and mochila are objects
This script must work as a switch, option 1 container banco, option 2 container mochila
Now it only switch one container an not change to another.
sub selmocban() if (uo.GetGlobal("mocban")=="banco") then uo.exec("setreceivingcontainer banco") uo.print(">> Loot al Banco <<") uo.print(">> Loot al Banco <<") uo.SetGlobal("mocban","mochila") else uo.exec("setreceivingcontainer mochila") uo.print(">> Loot ala Mochila <<") uo.print(">> Loot ala Mochila <<") uo.SetGlobal("mocban","banco") end if end sub