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Problems with uo.getnotoriety

Posted: 2005-06-06 03:20:37
by n4rk084
I have this
.
.
.
uo.findtype(i,"-1","ground")

if uo.findcount() then
if uo.getnotoriety("finditem")==1 or uo.getnotoriety("lasttarget")==2 then
.
.
.

Ok....now if the box "Track world item" is not cheked in Injection options, getnotoriety will be always 0....but when "Track world item" is checked when players desappear they let a zombie and these zombies are very annoying, and i also think they make instable injection.What can i do?

Posted: 2005-06-06 15:46:37
by Edred
Turn on Track World Item
Turn off Status Bar Fix

Posted: 2005-06-06 21:12:37
by n4rk084
tnx:)