I have this
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uo.findtype(i,"-1","ground")
if uo.findcount() then
if uo.getnotoriety("finditem")==1 or uo.getnotoriety("lasttarget")==2 then
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Ok....now if the box "Track world item" is not cheked in Injection options, getnotoriety will be always 0....but when "Track world item" is checked when players desappear they let a zombie and these zombies are very annoying, and i also think they make instable injection.What can i do?
Problems with uo.getnotoriety
Moderators: Murderator+, Murderator