Drop items by name... is it possible?
Moderators: Murderator+, Murderator
Drop items by name... is it possible?
Well, I have a problem... I'm training Cartography... Its like that... use the blank map (a Blank map) and creates a new map... just (map) ... but both have the same Type... i would like to know if it is possible to DROP only items in my bag which is named "map" ! Could someone help me? thanks ;D
1) Blank maps in the chest, no maps at all in backpack.
2) Moving 1 blank map to backpack.
3) Creating map.
4) Dropping it.
This is what should help.
2) Moving 1 blank map to backpack.
Code: Select all
UO.FindType('MAP_TYPE',-1,'CHEST_ID')
UO.MoveItem('finditem',1,'backpack')
3) Creating map.
Code: Select all
UO.FindType('MAP_TYPE',-1,'backpack')
UO.WaitMenu('SOME MENU ACTIONS HERE')
UO.UseObject('finditem')
4) Dropping it.
Code: Select all
UO.FindType('MAP_TYPE',-1,'backpack')
UO.Drop('finditem')
This is what should help.
http://yoko.netroof.net/forum/viewtopic ... 1375#21375
Var Sunduk1='0x40226380' ; backpack with full bags
Var Sunduk2='0x401E6ABC' ; backpack with empty bags
Var Sunduk1='0x40226380' ; backpack with full bags
Var Sunduk2='0x401E6ABC' ; backpack with empty bags