Шард Пол097
Code: Select all
sub zakupka()
var sklad = '0x76B70E69'
var book = '0x766C998A'
var gold = '0x0EED'
var take_count = 0
var i = 0
var j = 0
var it_count
dim items[4]
items[0] = '0x0F3F' # Arrows
items[1] = '0x1BFB' # Bolts
items[2] = '0x13B1' # Bows
items[3] = '0x0F4F' # Crossbow
dim no_buy[4]
no_buy[0] = 0
no_buy[1] = 0
no_buy[2] = 0
no_buy[3] = 0
dim items_max[4]
items_max[0] = 300
items_max[1] = 300
items_max[2] = 4
items_max[3] = 2
dim take[4]
take[0] = 6000
take[1] = 6000
take[2] = 1400
take[3] = 1400
dim buy_fraza[4]
buy_fraza[0] = ",buy arrow"
buy_fraza[1] = ",buy bolt"
buy_fraza[2] = ",buy bows"
buy_fraza[3] = ",buy cross"
#Проверяем чё надо
uo.exec('terminate detect')
uo.print("ПРОВЕРЯЕМ чё нада купить!")
uo.IgnoreReset()
uo.useobject(sklad)
wait(500)
CheckLag()
for i = 0 to 3
it_count = 0
uo.findtype(items[i], -1, sklad)
while uo.findcount()
it_count = it_count + uo.getquantity('finditem')
uo.ignore('finditem')
uo.findtype(items[i], -1, sklad)
wend
if it_count >= items_max[i] then
no_buy[i] = 1
else
take_count = take_count + take[i]
endif
next
uo.IgnoreReset()
#Если ничё ненада то никуда не идём
if take_count == 0 then
uo.print('ВСЁ НА МАЗИ ОСТАЯЁМСЯ ДОМА!')
return uo.Exec('exec medved')
endif
# Берём бабки
uo.findtype(gold, -1, sklad)
while uo.gold < take_count and uo.findcount()
uo.moveitem('finditem', (take_count - uo.gold))
wait(500)
CheckLag()
uo.findtype(gold, -1, sklad)
wend
if uo.gold < take_count then
CheckLag()
uo.print("БАБЛА НЕТ! СКАЧАЕМСЯ ДАЛЬШЕ!")
return uo.Exec('exec medved')
endif
#Раздеваемся
uo.disarm()
wait(1000)
CheckLag()
for i = 0 to 3
uo.findtype(items[i], -1)
while uo.FindCount()
uo.moveitem('finditem', 0, sklad)
wait(500)
CheckLag()
uo.findtype(items[i], -1)
wend
next
#Начинаем реколиться по шопам
for i = 0 to 4
CheckLag()
recall(i, book)
wait(6500)
uo.UseSkill("Detect Hidden")
wait(1000)
uo.sayu('Guards!!!')
for j = 0 to 3
if no_buy[j] == 0 then
uo.sayu(buy_fraza[j])
wait(2500)
endif
next
next
#Пиздуем домой
CheckLag()
recall(5, book)
wait(7000)
#Разгружаемся
uo.useobject(sklad)
for i = 0 to 3
uo.findtype(items[i], -1)
while uo.FindCount()
uo.moveitem('finditem', 0, sklad)
wait(500)
CheckLag()
uo.findtype(items[i], -1)
wend
next
#Перезарядка буки
CheckLag()
UO.FindType('0x1F4C', -1, sklad)
wait(1000)
uo.useobject(book)
wait(2000)
CheckLag()
uo.waittargetobject('finditem')
uo.lclick(243,22)
wait(10000)
CheckLag()
return uo.Exec('exec medved')
endsub
sub medved()
var sklad = '0x76B70E69'
var timerz, i
var medvedz_count = 0
dim medvedz[256]
var timeout = 10200
dim patroni[2]
dim oruzie[2]
var j = 0
patroni[0] = '0x0F3F' # Arrows
patroni[1] = '0x1BFB' # Bolts
oruzie[0] = '0x13B1' # Bows
oruzie[1] = '0x0F4F' # Crossbow
timerz = uo.Timer()
uo.exec('exec detect')
uo.print('Ищем МЕДВЕДЕЙ!')
uo.useobject(sklad)
uo.IgnoreReset()
uo.set( 'finddistance', 10 )
UO.FindType('0x00D4', -1, 'ground')
while UO.FindCount()
medvedz[medvedz_count] = UO.GetSerial('finditem')
UO.Ignore(medvedz[medvedz_count])
medvedz_count = medvedz_count + 1
UO.FindType('0x00D4', -1, 'ground')
wend
uo.set( 'finddistance', 32 )
uo.print('Начинаем КАЧ!')
j = 0
while 1
for i = 0 to (medvedz_count - 1)
uo.warmode(0)
if uo.getHP(medvedz[i]) > ((uo.getMaxHP(medvedz[i]) / 3 * 2)) then
check:
CheckLag()
if uo.count(patroni[j]) < 1 then
uo.findtype(patroni[j], -1, sklad)
if uo.findcount() then
uo.moveitem('finditem', 300)
wait(500)
else
if j == 0 then
j = 1
uo.disarm()
wait(500)
CheckLag()
goto check
else
uo.warmode(0)
return
endif
endif
endif
CheckLag()
if uo.ObjAtLayer('Rhand') == "" then
uo.findtype(oruzie[j], -1, sklad)
wait(500)
if uo.findcount() then
uo.moveitem('finditem', 0)
wait(500)
CheckLag()
uo.Equipt('Rhand', oruzie[j])
else
if j == 0 then
j = 1
wait(500)
CheckLag()
goto check
else
uo.warmode(0)
return
endif
endif
endif
uo.warmode(1)
uo.attack(medvedz[i])
wait(2000)
endif
if (timerz + timeout) <= uo.Timer() then
uo.warmode(0)
CheckLag()
uo.print("Идём ЗАКУПАЦО")
return uo.Exec('exec zakupka')
endif
wait(500)
uo.print("До закупки: " + str((timerz + timeout) - uo.Timer()))
next
wend
endsub
sub recall(id, runebook)
var y
var x = 63
y = 68 + (id * 14)
repeat
CheckLag()
uo.rclick(198,128)
wait(500)
uo.useobject(runebook)
wait(2000)
uo.lclick(x, y)
wait(500)
until uo.InJournal("Kal Ort Por")
end sub
sub CheckLag()
if uo.Waiting()>0 then
uo.Exec('canceltarget')
end if
uo.DeleteJournal()
uo.Click('backpack')
repeat
wait(50)
until uo.InJournal('backpack')
end sub
sub Detect()
while uo.SkillVal("Detect Hidden") < 1000
uo.UseSkill("Detect Hidden")
wait(2000)
wend
end sub
БЛАГОДАРЮ