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Issues with new packets...

Posted: 2006-12-30 00:38:20
by lalla521
hi there, long time no see (geez this forum has been taken over by russians :P )

however, i have a problem... using latest yokoinjection on a server that sends packets like 0xDF (buff/debuff) causes injection (and client) to hang...

i think injection miss these kind of packet in his internal packet table... could it be fixed pls (shouldnt be a huge thing i hope)

cheers :P

Posted: 2006-12-30 03:20:46
by Nmy
try no client hung msges
for years no one is working with injection and yoko is hiding source btw

im thinking this is my problem aswell

Posted: 2007-01-25 18:50:23
by MostWanted
i have everything fine, injection running fine, but my client does not connect to ultima online if i have injection running.. it hungs the client.. for 2 weeks i have not found a solution for this.

hey

Posted: 2007-01-26 12:30:20
by MostWanted
ey try putting 1 in front of ur shard address... that was the issue of my problem for client hunging..
exemple dmsshard.servegame.****
u put dmsshard1.servegame.****



my thing wasnt working n i could not find a solution for this for 2 month....

tell me if it worked for u

Posted: 2007-02-10 15:45:22
by Yoko