Issues with new packets...

General Injection issues

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lalla521
Posts: 80
Joined: 2004-04-06 22:41:11

Issues with new packets...

Post by lalla521 »

hi there, long time no see (geez this forum has been taken over by russians :P )

however, i have a problem... using latest yokoinjection on a server that sends packets like 0xDF (buff/debuff) causes injection (and client) to hang...

i think injection miss these kind of packet in his internal packet table... could it be fixed pls (shouldnt be a huge thing i hope)

cheers :P
Nmy
Expert!
Posts: 2152
Joined: 2005-09-14 15:31:58
Location: Latvia

Post by Nmy »

try no client hung msges
for years no one is working with injection and yoko is hiding source btw
MostWanted
Posts: 5
Joined: 2007-01-22 22:31:18

im thinking this is my problem aswell

Post by MostWanted »

i have everything fine, injection running fine, but my client does not connect to ultima online if i have injection running.. it hungs the client.. for 2 weeks i have not found a solution for this.
MostWanted
Posts: 5
Joined: 2007-01-22 22:31:18

hey

Post by MostWanted »

ey try putting 1 in front of ur shard address... that was the issue of my problem for client hunging..
exemple dmsshard.servegame.****
u put dmsshard1.servegame.****



my thing wasnt working n i could not find a solution for this for 2 month....

tell me if it worked for u
Yoko
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