How to recognize corpse type

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Hypermangan
Posts: 14
Joined: 2014-08-20 11:50:46

How to recognize corpse type

Post by Hypermangan »

Hallo,

I need to recognize if a dead body is a humanoid corpse or not. Every corpse have type 0x2006 and I am not able to figure out which type of corpse lies on the ground. Can someone advice me please.

I advert that every body type have another quantity. Is it the key?
Hypermangan
Posts: 14
Joined: 2014-08-20 11:50:46

Re: How to recognize corpse type

Post by Hypermangan »

Ok I figured it out. Quantity is the key. It's an animation number. Human male is 400(0x0190) and female 401(0x0191). Now I need to recognize if a body is a player or NPC.
Mirage
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Re: How to recognize corpse type

Post by Mirage »

Hypermangan wrote:Ok I figured it out. Quantity is the key. It's an animation number. Human male is 400(0x0190) and female 401(0x0191). Now I need to recognize if a body is a player or NPC.

impossible
Hypermangan
Posts: 14
Joined: 2014-08-20 11:50:46

Re: How to recognize corpse type

Post by Hypermangan »

I expected a little bit better answer but through that thank you.

I tried to figure it out with UO.GetNotoriety but this function returns any value.
Mirage
Posts: 2802
Joined: 2009-05-28 09:58:28
Location: Иваново
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Re: How to recognize corpse type

Post by Mirage »

UO.GetNotoriety does not distinguish between NPC and players

Actually there is no way to distinguish between the player and NPC. If only taking a particular case
Hypermangan
Posts: 14
Joined: 2014-08-20 11:50:46

Re: How to recognize corpse type

Post by Hypermangan »

And some casual way exists? :)

I thing I can look in to the body and search for IVM and KVF scrolls which every player carry on pvp on our shard. But its not absolutely precise.
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