Lumberjacking

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Mazer
Posts: 125
Joined: 2007-11-13 00:39:14

Lumberjacking

Post by Mazer »

hey guys i have tryed some lumberjacking scripts but not any can find trees i think problem is in these lines:

Code: Select all

Sub aID( type )
var i
DIM tree[23]
tree[0] = '3274'
tree[1] = '3275'
tree[2] = '3276'
tree[3] = '3277'
tree[4] = '3280'
tree[5] = '3283'
tree[6] = '3286'
tree[7] = '3288'
tree[8] = '3289'
tree[9] = '3290'
tree[10] = '3291'
tree[11] = '3292'
tree[12] = '3293'
tree[13] = '3294'
tree[14] = '3295'
tree[15] = '3296'
tree[16] = '3299'
tree[17] = '3302'
tree[18] = '3394'
tree[19] = '3395'
tree[20] = '3417'
tree[21] = '3440'
tree[22] = '3461'


and i dont understand how ppl get that code.. with ,info ?
Incorrect User
Posts: 949
Joined: 2011-05-23 00:33:30

Re: Lumberjacking

Post by Incorrect User »

InsideUO, open *.mul files, open your verdata and you can find Types of any objects.
Mazer
Posts: 125
Joined: 2007-11-13 00:39:14

Re: Lumberjacking

Post by Mazer »

same shit, maybe you know working script ? or witch settings i have to set ?

I only need script witch chops all trees around nothing else.
Mazer
Posts: 125
Joined: 2007-11-13 00:39:14

Re: Lumberjacking

Post by Mazer »

Incorrect User
Posts: 949
Joined: 2011-05-23 00:33:30

Re: Lumberjacking

Post by Incorrect User »

Anybody use that one viewtopic.php?f=15&t=12382 And walker for him viewtopic.php?f=20&t=6742
Incorrect User
Posts: 949
Joined: 2011-05-23 00:33:30

Re: Lumberjacking

Post by Incorrect User »

But new ver of Injection viewtopic.php?f=1&t=17391&start=120#p96410 has builtin Walker, you can try it.
Mazer
Posts: 125
Joined: 2007-11-13 00:39:14

Re: Lumberjacking

Post by Mazer »

Incorrect User wrote:But new ver of Injection viewtopic.php?f=1&t=17391&start=120#p96410 has builtin Walker, you can try it.


The one i mentioned before works, perfectly. I was using Beyonder walker for about ~3 years, works on all shards i played.
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