Ok, I know it is not possible, but maybe you can find some tricks to let 2 injections comunicate between them. I explain: i have 2 clients opened, both of them with injection. Now i want that, when an enemy is found, one of the clients "calls" the other one, so that it is alerted of the enemy presence. The 2 characters are in very far places, so thay can't just say something (like HEEELP).
My idea was to make the client write something on a file, and the file was continuosly scanned by the other client (open, read, close, open, read, close), searching a new line. This is not possible because a file can be used only once (i really can't understand why..).
Can you think to something that can be reailzed with what we actually have?
[X YOKO] Clients comunication
Moderators: Murderator+, Murderator
Try 2 use Get(Set)EasyUO(number,"text").
Main Injection
Assistent Injection
And U must have HKEY_CURRENT_USER\Software\EasyUO in your windows registry.
Main Injection
Code: Select all
...
UO.SetEasyUO(20, EnemySerial)
...
Assistent Injection
Code: Select all
...
Var EnemySerial
While True
Wait(150)
If UO.GetEasyUO(20)<>"0" Then
EnemySerial=UO.GetEasyUO(20)
UO.SetEasyUO(20, "0")
FightWithEnemy(EnemySerial)
EndIf
Wend
...
And U must have HKEY_CURRENT_USER\Software\EasyUO in your windows registry.