Vobshem stoju ja v komnate gde vso reme pojavlaetsa novie monstri, mne nado tak 6to pri zhurnale ''is attacking you'' ja sam podbezhal k monstru i attakaval ego. takim sposobom gm budet vidit' 6to ja ne afk i nestanet somnoj razgovarivat'. Nashet hodilok ja neznaju nechego, tut nashel mnoga versij no ja nekogda nepolzavalsa i neznaju kakaja budet ludshe v etoj sitaciji.
vot nashel skriptik katorij dastanet id monstra. tam naverno vozle uo.Attack(ser) nado eshe postavit 6tob podbezal k monstru. Budu rad esli ktota pomozhet, obichno starajus' sam no tut slishkom slozhna dla menja.
sub FuckOff() var ser="" while not uo.Dead() if uo.InJournal('is attacking') then ser=(uo.JournalSerial(uo.InJournal("is")-1)) wait(1000) uo.Attack(ser) end if wait(500) wend end sub
var ser="" while not uo.Dead() if uo.InJournal('is attacking') then ser=(uo.JournalSerial(uo.InJournal("is")-1)) wait(1000) uo.Attack(ser) wait(100) Walk(0,0,'ser') end if wait(500) wend end sub
sub Walk(X,Y,Target) var Targeting='' var Result var DX,DY,GLX,GLY var DirW=0 var exit=0 while exit<>1 if Target<>'' then Targeting=Target DX=uo.GetX(Target)-uo.GetX() DY=uo.GetY(Target)-uo.GetY() if uo.GetDistance(Target)<2 then exit=1 end if else DX=X-uo.GetX() DY=Y-uo.GetY() GLX=DX GLY=DY if DX==0 and DY==0 then exit=1 end if end if if exit==0 then if DX>0 and DY>0 then DirW=9 end if if DX>0 and DY<0 then DirW=7 end if if DX<0 and DY>0 then DirW=3 end if if DX<0 and DY<0 then DirW=5 end if if DX<>0 and DY==0 then if DX>0 then DirW=8 else DirW=4 end if end if if DX==0 and DY<>0 then if DY>0 then DirW=2 else DirW=6 end if end if Result=Go(DirW) if Result==0 then Result=Go(DirW-2) if Result==0 then Result=Go(DirW+2) end if end if end if wend end sub
sub Go(dir) var WalkWait=100 var Targeting='' var X,Y,GLX,GLY var check=1 var StartingDir=uo.GetDir() X=uo.GetX() Y=uo.GetY() dim MoveKey[12] MoveKey[0]=34 MoveKey[1]=40 MoveKey[2]=35 MoveKey[3]=37 MoveKey[4]=36 MoveKey[5]=38 MoveKey[6]=33 MoveKey[7]=39 MoveKey[8]=34 MoveKey[9]=40 MoveKey[10]=35 MoveKey[11]=37 dim StartDir[12] StartDir[0]=2 StartDir[1]=3 StartDir[2]=4 StartDir[3]=5 StartDir[4]=6 StartDir[5]=7 StartDir[6]=0 StartDir[7]=1 StartDir[8]=2 StartDir[9]=3 StartDir[10]=4 StartDir[11]=5 while uo.GetDir()<>StartDir[dir] uo.Press(MoveKey[dir]) wait(WalkWait) if uo.GetDir()==StartingDir then end if if (Targeting<>'' and uo.GetDistance(Targeting)<2) or (GLX==0 and GLY==0) then return 1 end if wend uo.Press(MoveKey[dir]) wait(WalkWait) if X==uo.GetX() and Y==uo.GetY() then uo.Press(MoveKey[dir]) wait(WalkWait) wait(100) end if if X==uo.GetX() and Y==uo.GetY() then return 0 else return 1 end if end sub
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Last edited by Bangbuss on 2009-02-10 21:22:57, edited 1 time in total.