I wanna know when the target is dead, but I tryed with UO.GetHP and didn't find the answer.
Someone can help me with this problem?
[]'s
UO.GetHP
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Hmm.. May be uo.getGraphic can helps you?
YokoInjection CodeSweeper
Function not found?
Possession of mathematics at the level of art - a gift that is only available for election.
Sorry for my clumsy English.
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Function not found?
Possession of mathematics at the level of art - a gift that is only available for election.
Sorry for my clumsy English.
Telegram: @tatikom
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- Posts: 25
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Destruction wrote:Hmm.. May be uo.getGraphic can helps you?
How it will be?
I've tryed with Uo.GetHP() like this:
Code: Select all
UO.gethp('0x000000')
if uo.gethp() == 0 then
uo.say('blablabla')
endif
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Injectioner wrote:Scripts Writer wrote:Code: Select all
sub Test_Hp()
var id=0x00000000
if uo.GetHp('id') == 0 then
if uo.GetName('id')=="" then
uo.Click('id')
end if
uo.Print(uo.GetName('id')+' is dead.')
end if
end sub
Didn't work... O.o'
I'm sorry. I wrote wrong scp.
I think u won't see value hp of character by him id. U can see only % from GetHp/MaxHp. Look it in scp where player attack dragon until low hp and then heal him.
2Also u can try to see type of character by uo.GetGraphic. If hp==0 then the character,- ghost. Type of ghost != Type of human.
*sorry for my clumsy english*
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