Ктонибуть допишите мой скрипт...

Anything and all.

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OldArtes
Posts: 22
Joined: 2004-09-25 04:16:39

Ктонибуть допишите мой скрипт...

Post by OldArtes »

Макрос на копание по камням в ГЗ
Доделай его так чтобы он портался по 2 моим местам и выклабывал руду в сундук после точек.
На моём шарде рунбуки нету...

Code: Select all

sub Yow4()
	Dim PX[100]
	Dim PY[100]
	Dim CX[100]
	Dim CY[100]

	PX[0] = 561
	PY[0] = 1079
	CX[0] = 339
	CY[0] = 263

	PX[1] = 562
	PY[1] = 1076
	CX[1] = 385
	CY[1] = 246

	PX[2] = 566
	PY[2] = 1075
	CX[2] = 432
	CY[2] = 274

	PX[3] = 569
	PY[3] = 1072
	CX[3] = 426
	CY[3] = 273

	PX[4] = 569
	PY[4] = 1072
	CX[4] = 446
	CY[4] = 292

	PX[5] = 577
	PY[5] = 1070
	CX[5] = 449
	CY[5] = 291

	PX[6] = 577
	PY[6] = 1075
	CX[6] = 426
	CY[6] = 314

	PX[7] = 577
	PY[7] = 1080
	CX[7] = 367
	CY[7] = 314

	PX[8] = 582
	PY[8] = 1079
	CX[8] = 428
	CY[8] = 258

	PX[9] = 600
	PY[9] = 1078
	CX[9] = 428
	CY[9] = 314

	PX[10] = 600
	PY[10] = 1082
	CX[10] = 365
	CY[10] = 261

	PX[11] = 595
	PY[11] = 1087
	CX[11] = 360
	CY[11] = 279

	PX[12] = 595
	PY[12] = 1092
	CX[12] = 381
	CY[12] = 260

	PX[13] = 607
	PY[13] = 1092
	CX[13] = 443
	CY[13] = 306

	PX[14] = 603
	PY[14] = 1091
	CX[14] = 0
	CY[14] = 0

	PX[15] = 603
	PY[15] = 1102
	CX[15] = 353
	CY[15] = 250

	PX[16] = 603
	PY[16] = 1104
	CX[16] = 383
	CY[16] = 312

	PX[17] = 597
	PY[17] = 1104
	CX[17] = 0
	CY[17] = 0

	PX[18] = 597
	PY[18] = 1112
	CX[18] = 0
	CY[18] = 0

	PX[19] = 591
	PY[19] = 1112
	CX[19] = 362
	CY[19] = 291

	PX[20] = 559
	PY[20] = 1117
	CX[20] = 364
	CY[20] = 247

	PX[21] = 559
	PY[21] = 1120
	CX[21] = 366
	CY[21] = 272

	PX[22] = 559
	PY[22] = 1120
	CX[22] = 355
	CY[22] = 305

	PX[23] = 554
	PY[23] = 1115
	CX[23] = 352
	CY[23] = 270

	PX[24] = 553
	PY[24] = 1127
	CX[24] = 378
	CY[24] = 316

	PX[25] = 552
	PY[25] = 1129
	CX[25] = 379
	CY[25] = 271
	
	PX[26] = 552
	PY[26] = 1130
	CX[26] = 383
	CY[26] = 309
	
	PX[27] = 551
	PY[27] = 1134
	CX[27] = 383
	CY[27] = 311
	
	PX[28] = -1
	PY[28] = -1
	CX[28] = 0
	CY[28] = 0
	

	Mining (PX, PY, CX, CY)
end sub

sub Yow5()
	Dim PX[100]
	Dim PY[100]
	Dim CX[100]
	Dim CY[100]

	PX[0] = 281
	PY[0] = 969
	CX[0] = 392
	CY[0] = 335

	PX[1] = 277
	PY[1] = 967
	CX[1] = 455
	CY[1] = 274

	PX[2] = 269
	PY[2] = 995
	CX[2] = 405
	CY[2] = 332

	PX[3] = 269
	PY[3] = 996
	CX[3] = 345
	CY[3] = 291

	PX[4] = 272
	PY[4] = 1006
	CX[4] = 442
	CY[4] = 312

	PX[5] = 281
	PY[5] = 1002
	CX[5] = 427
	CY[5] = 309

	PX[6] = 281
	PY[6] = 1009
	CX[6] = 367
	CY[6] = 319

	PX[7] = 258
	PY[7] = 1009
	CX[7] = 0
	CY[7] = 0

	PX[8] = 258
	PY[8] = 1014
	CX[8] = 361
	CY[8] = 287

	PX[9] = 258
	PY[9] = 1014
	CX[9] = 424
	CY[9] = 290

	PX[10] = 265
	PY[10] = 1019
	CX[10] = 428
	CY[10] = 268

	PX[11] = 261
	PY[11] = 1021
	CX[11] = 386
	CY[11] = 337

	PX[12] = 250
	PY[12] = 1022
	CX[12] = 451
	CY[12] = 291

	PX[13] = 244
	PY[13] = 1021
	CX[13] = 367	
	CY[13] = 272

	PX[14] = 244
	PY[14] = 1021
	CX[14] = 360
	CY[14] = 309

	PX[15] = 252
	PY[15] = 1030
	CX[15] = 363
	CY[15] = 289

	PX[16] = 270
	PY[16] = 1030
	CX[16] = 0
	CY[16] = 0

	PX[17] = 270
	PY[17] = 1043
	CX[17] = 0
	CY[17] = 0

	PX[18] = 274
	PY[18] = 1043
	CX[18] = 0
	CY[18] = 0

	PX[19] = 278
	PY[19] = 1067
	CX[19] = 367
	CY[19] = 320

	PX[20] = 274
	PY[20] = 1063
	CX[20] = 334
	CY[20] = 285

	PX[21] = 274
	PY[21] = 1057
	CX[21] = 360
	CY[21] = 289

	PX[22] = 275
	PY[22] = 1056
	CX[22] = 452
	CY[22] = 288

	PX[23] = 276
	PY[23] = 1052
	CX[23] = 365
	CY[23] = 267

	PX[24] = 276
	PY[24] = 1045
	CX[24] = 381
	CY[24] = 329

	PX[25] = 277
	PY[25] = 1034
	CX[25] = 0
	CY[25] = 0
	
	PX[26] = 284
	PY[26] = 1034
	CX[26] = 398
	CY[26] = 301
	
	PX[27] = 285
	PY[27] = 1023
	CX[27] = 0
	CY[27] = 0
	
	PX[28] = 290
	PY[28] = 1023
	CX[28] = 449
	CY[28] = 286

	PX[29] = 297
	PY[29] = 1021
	CX[29] = 432
	CY[29] = 294
	
	PX[30] = 309
	PY[30] = 1015
	CX[30] = 450
	CY[30] = 290

	PX[31] = 309
	PY[31] = 1021
	CX[31] = 363
	CY[31] = 313

	PX[32] = 307
	PY[32] = 1023
	CX[32] = 365
	CY[32] = 290

	PX[33] = 314
	PY[33] = 1028
	CX[33] = 446
	CY[33] = 267

	PX[34] = -1
	PY[34] = -1
	CX[34] = 0
	CY[34] = 0

	Mining (PX, PY, CX, CY)
end sub

sub Mining(PX, PY, CX, CY)
	var WaitCounter
	var i
	var CurX
	var CurY
	var CurDir

	for i=0 to 99
		UO.Print("Current position: "+STR(i))
		
		if UO.Weight > 700 then
			goto FinishWork
		end if

		if PX[i]==-1 || PY[i]==-1 then
			goto FinishWork
		end if

		if PX[i]==0 || PY[i]==0 then
			goto NextPoint
		end if

		MoveTo(PX[i], PY[i])

		if CX[i]==0 || CY[i]==0 then
			goto NextPoint
		end if

StartPixaxing:
		UO.DeleteJournal()

#		UO.Print("Using pixaxe...")
		UO.UseType(0x0E85)
		wait(500)

		WaitCounter = 0
#		UO.Print("Wait for aim...")
		while UO.InJournal("Where do you want")==0 && WaitCounter<50
			WaitCounter = WaitCounter + 1
			wait(100)
			
			if UO.Life<150 then
				UO.Say("Guards")
				UO.Exec("bandageself")
				wait(6000)
			end if
		wend

		if WaitCounter>=50 then
			goto StartPixaxing
		end if
		
		wait(300)

#		UO.Print("Start pixaxing...")
		UO.LClick(CX[i], CY[i]);
		wait(100)

		WaitCounter = 0
#		UO.Print("Wait for pixaxing result...")
		while UO.InJournal("You put")==0 && UO.InJournal("There is no")==0 && WaitCounter<100
			WaitCounter = WaitCounter + 1
			wait(100)
			
			if UO.Life<150 then
				UO.Say("Guards")
				UO.Exec("bandageself")
				wait(6000)
			end if
		wend

		if UO.InJournal("There is no")==0 then
#			UO.Print("Try to pixaxe here again...")
			goto StartPixaxing
		end if

#		UO.Print("There is no ore found, move to next position")
NextPoint:
	next

FinishWork:
	CurX = UO.GetX()
	CurY = UO.GetY()
	CurDir = UO.GetDir()

	while 1
		UO.Print("Work has been finished !")

		if CurX<>UO.GetX() || CurY<>UO.GetY() || CurDir<>UO.GetDir() then
			return 0
		end if

		wait(1000)
	wend

end sub

sub MoveTo(NeedX, NeedY)
	var CurX
	var CurY
	var CurDir
	var CurDirPriority
	var i
	var WaitCounter

	UO.Print("MoveTo: "+STR(NeedX)+","+STR(NeedY))

	CurDirPriority = 1

	while 1
		if UO.Life<150 then
			UO.Say("Guards")
			UO.Exec("bandageself")
			wait(6000)
		end if
		
		if UO.GetX() == NeedX && UO.GetY() == NeedY then
			return 1
		end if

		CurX = UO.GetX()
		CurY = UO.GetY()
		CurDir = UO.GetDir()

		UO.Print("Cur: "+STR(CurX)+","+STR(CurY))

		if UO.GetX()==NeedX && CurDirPriority==2 then
			CurDirPriority = 1
		end if

		UO.Print("Step direction priority: "+STR(CurDirPriority))

		if UO.GetY()<NeedY && CurDirPriority == 1 then
			UO.Press(35)
		else
			if UO.GetY()>NeedY && CurDirPriority == 1 then
				UO.Press(33)
			else
				if UO.GetX()<NeedX then
					UO.Press(34)
				else
					if UO.GetX()>NeedX then
						UO.Press(36)
					end if
				end if
			end if
		end if

		WaitCounter = 0
		while UO.GetX()==CurX && UO.GetY()==CurY && UO.GetDir()==CurDir && WaitCounter<50
			WaitCounter = WaitCounter + 1
			wait(100)
		wend

		if WaitCounter==50 then
			CurDirPriority = 3 - CurDirPriority
		end if

		wait(100)
	wend
end sub
OldArtes
Posts: 22
Joined: 2004-09-25 04:16:39

Post by OldArtes »

Ну народ помогите плзззззззз!!!!!!!
Допишите чтобы он портсался домой и выкладывал руду, и потрался обратно....
Sfagnum
Expert!
Posts: 1284
Joined: 2004-07-04 00:14:58
Contact:

Post by Sfagnum »

OldArtes wrote:Ну народ помогите плзззззззз!!!!!!!
Допишите чтобы он портсался домой и выкладывал руду, и потрался обратно....
поищи по форуму, его есть там...
OldArtes
Posts: 22
Joined: 2004-09-25 04:16:39

Post by OldArtes »

Sfagnum wrote:
OldArtes wrote:Ну народ помогите плзззззззз!!!!!!!
Допишите чтобы он портсался домой и выкладывал руду, и потрался обратно....
поищи по форуму, его есть там...
Там в основном на рунбуки а на моём шарде изх нету....
Да и сам я неврубаюсь как написать чтобы он портался....
Sfagnum
Expert!
Posts: 1284
Joined: 2004-07-04 00:14:58
Contact:

Post by Sfagnum »

OldArtes wrote:Там в основном на рунбуки а на моём шарде изх нету....
Да и сам я неврубаюсь как написать чтобы он портался....
на держи, ленивец...

Code: Select all

uo.FindType('0x1F14',-1,'mY')
uo.Cast('Recall','finditem') 
wait(4000)
из скрипта на ламбер, проверку сам напишешь или найдёшь:), там же выгрузка/загрузка есть
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