Is there a way to save an object in a var instead of using the addobject.
If i used the addobject thing it keeps saying the Object Updated message and only way to block it is by using the set quiet 1 but using that also blocks UO.Print stuff.
Is there a way to not make it display that message witout sacrifising the others?
How to Save Object in a var?
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hmm
Seems to work fine.
Hits on head
Why didn't i think of that before?
Code: Select all
UO.exec("set quiet 1")
Uo.AddObject('CCorpse', "finditem")
Uo.Exec("set quiet 0")
Seems to work fine.
Hits on head
Why didn't i think of that before?