sub e2() UO.Exec("set finddistance 15") repeat UO.FindType('0x023E','0000x0',1) If UO.FindCount('finditem')>0 then UO.Attack('finditem') repeat wait(5000) UO.FindType('0x023E','0000x0',1) until UO.FindCount('finditem')<1 else While uo.GetHP('self')<uo.GetMaxHP('self') UO.SetArm('CWeapon') stirka() UO.Exec("bandageself") wait (1000) UO.Arm('CWeapon') wait(5000) # if UO.Armor < 50 then #UO.WaitTargetSelf() #UO.Cast("Protection") #wait(5000) #else #wait(100) #end if wend end if wait(1000) until UO.DEAD() end sub
sub e2() UO.Exec("set finddistance 15") repeat UO.FindType('0x023E','0000x0',1) If UO.FindCount('finditem')>0 then UO.Attack('finditem') repeat wait(5000) UO.FindType('0x023E','0000x0',1) until UO.FindCount('finditem')<1 else While uo.GetHP('self')<uo.GetMaxHP('self') UO.SetArm('CWeapon') stirka() UO.Exec("bandageself") wait (1000) UO.Arm('CWeapon') wait(5000) # if UO.Armor < 50 then #UO.WaitTargetSelf() #UO.Cast("Protection") #wait(5000) #else #wait(100) #end if wend end if wait(1000) until UO.DEAD() end sub
sub e2() UO.Exec("set finddistance 15") repeat UO.FindType('0x023E','0000x0',1) If UO.FindCount('finditem')>0 then UO.Attack('finditem') repeat wait(5000) UO.FindType('0x023E','0000x0',1) until UO.FindCount('finditem')<1 else While uo.GetHP('self')<uo.GetMaxHP('self') UO.SetArm('CWeapon') stirka() UO.Exec("bandageself") wait (1000) UO.Arm('CWeapon') wait(5000) if UO.Armor < 50 then UO.WaitTargetSelf() UO.Cast("Protection") wait(5000) else wait(100) end if wend end if wait(1000) until UO.DEAD() end sub