sub Loot() if uo.Waiting() then uo.CancelTarget() end if var L, Exit dim Loot[3] Loot[0]=0x0F09 # Стренж банки Loot[1]=0x0EED # Голд Loot[2]=0x19B9 # Руда uo.SetReceivingContainer('Backpak') wait(200) for L=0 to 2 Exit=0 repeat uo.FindType(Loot[L],'-2',"ground") if uo.GetQuantity('finditem')>0 then uo.Grab(STR(0),'finditem') wait(300) else Exit=1 end if until Exit==1 next uo.UnSetReceivingContainer() end sub
sub Loot() if uo.Waiting() then uo.CancelTarget() end if var L, Exit dim Loot[3] Loot[0]=0x0F09 # Стренж банки Loot[1]=0x0EED # Голд Loot[2]=0x19B9 # Руда uo.SetReceivingContainer('Backpak') wait(200) for L=0 to 2 Exit=0 repeat uo.FindType(Loot[L],'-2',"ground") if uo.GetQuantity('finditem')>0 then uo.Grab(STR(0),'finditem') wait(300) else Exit=1 end if until Exit==1 next uo.UnSetReceivingContainer() end sub
sub Loot() uo.Set('finddistance','2') if uo.Waiting() then uo.CancelTarget() end if var L, Exit dim Loot[3] Loot[0]=0x0F09 # Стренж банки Loot[1]=0x0EED # Голд Loot[2]=0x19B9 # Руда uo.SetReceivingContainer('Backpak') wait(200) for L=0 to 2 Exit=0 repeat uo.FindType(Loot[L],'-2',"ground") if uo.GetQuantity('finditem')>0 then uo.Grab(STR(0),'finditem') wait(300) else Exit=1 end if until Exit==1 next uo.UnSetReceivingContainer() end sub