sub mount() var c=1 dim a[2] a[1]=0x3ebc;giant beetle a[2]=0x3ea1;horse 1 while c <> 3 uo.findtype(a[c],"-1","laststatus") if uo.findcount() > 0 then UO.print("mount") end if c=c+1 wend end sub
but need add types of mounts, and for exaple the type of horse is 0x00e4 but the hourse mounted is 0x3ea1(and type change when color of mount change), sorry for my poor english.
pd: if you need i can complete list with all mounts
i mean.. I'm writing a script to launch bolas on targets, but i nedd that the script checks if the target is or is not on a mount.Because now the script trows bolas also on walking targets...