You may use uo.privategettile(x,y,-1,fromNumber,toNumber) function.
Search for this function in forum, to see a few examples.
Hope it helps you!
Search found 24 matches
- 2008-04-24 22:03:27
- Forum: Help
- Topic: Reseting target
- Replies: 4
- Views: 1523
- 2008-04-20 13:16:38
- Forum: Help
- Topic: Getting additional info from objetcs - 6.0.5.x
- Replies: 2
- Views: 1109
- 2008-04-20 12:27:29
- Forum: Help
- Topic: Getting additional info from objetcs - 6.0.5.x
- Replies: 2
- Views: 1109
Getting additional info from objetcs - 6.0.5.x
Hi people,
Is there any function to get additional properties from objets given in new UO versions?
For example, when you click on a sewing kit, a small screen appears showing its durability. So, how could we get this extra info with Injection?
Thank you a lot in advanced!!
Is there any function to get additional properties from objets given in new UO versions?
For example, when you click on a sewing kit, a small screen appears showing its durability. So, how could we get this extra info with Injection?
Thank you a lot in advanced!!
- 2008-04-05 18:09:49
- Forum: General
- Topic: Problem lunching...!!!
- Replies: 1
- Views: 1926
- 2008-02-06 21:02:18
- Forum: General
- Topic: Any tip to use 6.0.5.0?
- Replies: 9
- Views: 4836
- 2008-01-11 21:10:45
- Forum: General
- Topic: Any tip to use 6.0.5.0?
- Replies: 9
- Views: 4836
- 2008-01-05 21:27:32
- Forum: General
- Topic: Any tip to use 6.0.5.0?
- Replies: 9
- Views: 4836
- 2008-01-05 20:25:12
- Forum: General
- Topic: Any tip to use 6.0.5.0?
- Replies: 9
- Views: 4836
Accessing
Well, I've been trying with 5.0.8, 6.0.1.(1 up to 9), 6.0.2, 6.0.3, 6.0.4, 6.0.5 and i cannot overpass server choosing screen.
I have added correspondant patches in UOKeys and ILPatch.
I think it is really strange.
I have added correspondant patches in UOKeys and ILPatch.
I think it is really strange.
- 2008-01-05 19:51:27
- Forum: General
- Topic: Any tip to use 6.0.5.0?
- Replies: 9
- Views: 4836
712.28
I did and I am trying to get access to UO Divinity, but i can't.
After selecting server screen, system shows "conecting...", but i can't see next screen to create a char.
Any tip?
After selecting server screen, system shows "conecting...", but i can't see next screen to create a char.
Any tip?
- 2008-01-05 15:49:15
- Forum: General
- Topic: Any tip to use 6.0.5.0?
- Replies: 9
- Views: 4836
Any tip to use 6.0.5.0?
Is there any way to play UO with 6.0.5.0 client version?
Do i have correct Injection version (702.11)?
Thank you in advanced to anyone!!
Do i have correct Injection version (702.11)?
Thank you in advanced to anyone!!

- 2007-04-17 16:03:19
- Forum: Help
- Topic: Quantity on OnGump.
- Replies: 3
- Views: 1099
- 2007-04-17 15:26:05
- Forum: Help
- Topic: Quantity on OnGump.
- Replies: 3
- Views: 1099
Quantity on OnGump.
Hi all:
I would like to know if it is possible to set quantity in an entry, when using "ongump" command. I mean, if there is any way to set I want make 10 chairs through use of OnGump command.
Thank you in advanced!
I would like to know if it is possible to set quantity in an entry, when using "ongump" command. I mean, if there is any way to set I want make 10 chairs through use of OnGump command.
Thank you in advanced!
- 2005-03-21 23:01:32
- Forum: Shards talks
- Topic: Problem on connecting ABC Ultima Online.
- Replies: 1
- Views: 2275
Problem on connecting ABC Ultima Online.
Hi, friends:
Since a few days ago, I have been experiencing the problem I describe inmediately:
I use injection to connect with the "client 4.0.0c", "no encryption", "Ignore Socket(400x)=true" and "fake version=4.0.1a". But now, after login in with no problems, the main screen doesn't appear ...
Since a few days ago, I have been experiencing the problem I describe inmediately:
I use injection to connect with the "client 4.0.0c", "no encryption", "Ignore Socket(400x)=true" and "fake version=4.0.1a". But now, after login in with no problems, the main screen doesn't appear ...
- 2004-08-29 13:47:07
- Forum: Requests
- Topic: Lock/Unlock Skills.
- Replies: 0
- Views: 2675
Lock/Unlock Skills.
Hello, Yoko:
As you told me, here i am asking for a little new function that allows injection to set up, down and lock skills. It could be something like this:
declare a varchar, b int, c int
c = UO.SetSkill( a, b )
... where "a" is the proper skill name, and "b" is the number ...
As you told me, here i am asking for a little new function that allows injection to set up, down and lock skills. It could be something like this:
declare a varchar, b int, c int
c = UO.SetSkill( a, b )
... where "a" is the proper skill name, and "b" is the number ...
- 2004-08-26 11:40:04
- Forum: Help
- Topic: Doubts about new set commands.
- Replies: 2
- Views: 1568
Doubts about new set commands.
Good day, fellows:
I'd like to know all the info you could gimme about what these "new set commands" are for and their parameters:
1.- lasttarget
2.- gumpunicode
3.- cliloc
4.- injectecho
5.- quiet
6.- soundecho
7.- nogump
8.- blocktargets
9.- colormono
10 ...
I'd like to know all the info you could gimme about what these "new set commands" are for and their parameters:
1.- lasttarget
2.- gumpunicode
3.- cliloc
4.- injectecho
5.- quiet
6.- soundecho
7.- nogump
8.- blocktargets
9.- colormono
10 ...
- 2004-08-25 21:55:44
- Forum: Help
- Topic: About locking skills.
- Replies: 2
- Views: 1569
About locking skills.(2)
Hello, Yoko:
I was looking for such injection commands, since i have tested in several shards that stat points increase faster with successful actions.
So i was developing a simple macro to repeat an action-skill (i.e.: Hiding) until i reached 30%, then setting it pointing down and pointing up ...
I was looking for such injection commands, since i have tested in several shards that stat points increase faster with successful actions.
So i was developing a simple macro to repeat an action-skill (i.e.: Hiding) until i reached 30%, then setting it pointing down and pointing up ...
- 2004-08-25 07:00:00
- Forum: Help
- Topic: About locking skills.
- Replies: 2
- Views: 1569
About locking skills.
Hello, gentlemen:
Is there any way to lock/unlock skills through injection commands? I only have found UO.Skill() or UO.SkillVal().
Thank you!!
Is there any way to lock/unlock skills through injection commands? I only have found UO.Skill() or UO.SkillVal().
Thank you!!
- 2004-08-25 06:44:38
- Forum: Help
- Topic: Invalid Serial Index
- Replies: 1
- Views: 1356
RE: Invalid serial index.
You are using a non-registred name as an object type.
E.g.: UO.Usetype( "Pickaxe" ), but you don't have a "Pickaxe" object type in your list of object types. Pay special attention with capitals. "pickaxe" es different from "Pickaxe".
Hope this lines help you!
E.g.: UO.Usetype( "Pickaxe" ), but you don't have a "Pickaxe" object type in your list of object types. Pay special attention with capitals. "pickaxe" es different from "Pickaxe".
Hope this lines help you!
- 2004-08-23 17:52:48
- Forum: Help
- Topic: String functions.
- Replies: 9
- Views: 13964
About the info...
Thank you a lot! I've find out some functions i was looking for.