Lock/Unlock Skills.

Requests of new features and reports on bugs needs to be fixed

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Aldebaran
Posts: 24
Joined: 2004-04-11 13:20:44

Lock/Unlock Skills.

Post by Aldebaran »

Hello, Yoko:

As you told me, here i am asking for a little new function that allows injection to set up, down and lock skills. It could be something like this:

declare a varchar, b int, c int

c = UO.SetSkill( a, b )

... where "a" is the proper skill name, and "b" is the number reflecting:

- (-1) : set skill pointing down
- ( 0) : set skill locked
- (+1): set skill pointing up

... and "c" is a return value: 0 if unsuccesful running, 1 if succesful execution.

Thank you in advanced, either you decide to develop it or not !!
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