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message upper objects
Posted: 2005-07-15 22:35:43
by klokan
Is it possible to print any message above objects in client?
anything as uo.print('Object','Text')
Posted: 2005-07-16 00:07:23
by flake
Well, you can, buy in another form.
For example:
Code: Select all
uo.print( UO.GetName(Object), STR(UO.GetX( 'object' )), STR(UO.GetY( 'object' )))
will print the name of the object, and its coordinates X&Y.
Posted: 2005-07-16 02:09:54
by klokan
thanks, but i need to write it above an object(player or npc)
Posted: 2005-07-16 02:51:29
by flake
Hm... I think I don't understand what you meen.
Posted: 2005-07-16 02:59:02
by klokan
for example i want to see hp status above my target, not i down left corner of the screen when i use this command:
uo.print(str(uo.gethp('laststatus')))
Posted: 2005-07-16 03:02:47
by flake
I think that's imposible.
Posted: 2005-07-16 03:08:37
by klokan
ok, is possible to do this command and add in to next version of injection by Yoko?:)
Posted: 2005-07-17 23:59:21
by Yoko
yes
(btw there is charprint command)
Re: message upper objects
Posted: 2011-04-19 02:50:19
by Weee
а было бы так неплохо добавить такую команду именно над другими объектами (не только над игроком).