Хелпаните с реколом в готов скрипте.
Posted: 2005-06-09 03:55:18
Привет
Не допонял чего то я? Вот тут лежит полностью этот скрипт: http://yoko.netroof.net/forum/viewtopic ... 1185#11185
Вот в нем есть система реклов и там всего 7 рун........а надо чтобы было больше!
Это изначально так в скрипте
Вот я сделал так и почему-то доходит до 7 руны и а потом опять на первую делает Рекол! Хелпаните парни плиз?
Не допонял чего то я? Вот тут лежит полностью этот скрипт: http://yoko.netroof.net/forum/viewtopic ... 1185#11185
Вот в нем есть система реклов и там всего 7 рун........а надо чтобы было больше!
Code: Select all
Sub Maning()
var Mine=1
UO.print('!!!SELECT YOU PICKAXE!!!')
UO.exec('addobject Shovel')
while UO.targeting()
wait(100)
wend
wait(1000)
UO.print('!!!SELECT YOU RUNE TO HOME!!!')
UO.exec('addobject Home')
while UO.targeting()
wait(100)
wend
wait(1000)
UO.print('SELECT YOU RUNE TO MINE (1)')
UO.exec('addobject Mine1')
while UO.targeting()
wait(100)
wend
#
#
#
#
#
wait(1000)
UO.print('SELECT YOU RUNE TO MINE (7)')
UO.exec('addobject Mine7')
while UO.targeting()
wait(100)
wend
If Reconnect==1 Then
UO.Exec('Exec Reconnect')
EndIf
#
#
#
#
#
#
###################
### Рекол домой ###
###################
Sub ToRecall()
RecallToHome()
ToHide()
DropOre()
CheckReg()
If Food==1 Then
ToEat()
EndIf
If Status==1 Then
InfoOre()
EndIf
BackToMine()
End sub
########################################################
### Система реколов по рунам (с проверкой на прыжки) ###
########################################################
Sub JumpToRune()
var x=0
var mx, my
mx = UO.GetX("self")
my = UO.GetY("self")
dim runes[7]
runes[1]='Mine1'
runes[2]='Mine2'
runes[3]='Mine3'
runes[4]='Mine4'
runes[5]='Mine5'
runes[6]='Mine6'
runes[7]='Mine7'
RecallMana()
If rune==maxjamp Then
rune=1
EndIf
UO.Print("Go to Mine: "+str(rune))
UO.Cast('Recall',runes[rune])
Wait(5000)
If UO.getx()==mx and UO.gety()==my Then
REPEAT
x=x+1
RecallMana()
UO.Cast('Recall',runes[rune])
Wait(5000)
Until UO.getx()<>mx and UO.gety()<>my or (x==2) or UO.Dead()
EndIf
CheckMark()
rune=rune+1
End sub
Sub BackToMine()
var x=0
var mx, my
mx = UO.GetX("self")
my = UO.GetY("self")
dim runes[7]
runes[1]='Mine1'
runes[2]='Mine2'
runes[3]='Mine3'
runes[4]='Mine4'
runes[5]='Mine5'
runes[6]='Mine6'
runes[7]='Mine7'
If rune==1 Then
rune=2
EndIf
rune=rune-1
RecallMana()
UO.Print("Go back to Mine: "+str(rune))
UO.Cast('Recall',runes[rune])
Wait(5000)
If UO.getx()==mx and UO.gety()==my Then
REPEAT
x=x+1
RecallMana()
UO.Cast('Recall',runes[rune])
Wait(5000)
Until UO.getx()<>mx and UO.gety()<>my or (x==2) or UO.Dead()
EndIf
CheckMark()
rune=rune+1
End sub
Sub CheckMark()
dim runes[7]
runes[1]='Mine1'
runes[2]='Mine2'
runes[3]='Mine3'
runes[4]='Mine4'
runes[5]='Mine5'
runes[6]='Mine6'
runes[7]='Mine7'
If UO.InJournal('The recall rune is starting to fade') Then
UO.print("Mark Rune: "+str(rune))
REPEAT
UO.DeleteJournal()
MarkMana()
UO.Cast('Mark',runes[rune])
wait(5000)
Until NOT UO.InJournal('The spell fizzles') or UO.Dead()
UO.DeleteJournal()
EndIf
End sub
#######################################################
### Реколимся домой по рунам (с проверкой на прыжки) ##
#######################################################
Sub RecallToHome()
var x=0
var mx, my
mx = UO.GetX("self")
my = UO.GetY("self")
REPEAT
x=x+1
RecallMana()
UO.Print('Go to Home')
UO.Cast('Recall','Home')
wait(5000)
Until UO.getx()<>mx and UO.gety()<>my or (x==3) or UO.Dead()
If UO.InJournal('The recall rune is starting to fade') Then
UO.print("Mark Rune")
REPEAT
UO.DeleteJournal()
MarkMana()
UO.Cast('Mark','Home')
wait(5000)
Until NOT UO.InJournal('The spell fizzles') or UO.Dead()
UO.DeleteJournal()
EndIf
End sub Это изначально так в скрипте
Code: Select all
Sub Maning()
var Mine=1
#
#
#
wait(500)
UO.print(('SELECT YOU RUNE TO MINE (1)')
UO.exec('addobject Mine1')
while UO.targeting()
wait(100)
wend
#
#
#
wait(500)
UO.print(('SELECT YOU RUNE TO MINE (15)')
UO.exec('addobject Mine15')
while UO.targeting()
wait(100)
wend
#
#
#
########################################################
### Система реколов по рунам (с проверкой на прыжки) ###
########################################################
Sub JumpToRune()
var x=0
var mx, my
mx = UO.GetX("self")
my = UO.GetY("self")
dim runes[15]
runes[1]='Mine1'
runes[2]='Mine2'
runes[3]='Mine3'
runes[4]='Mine4'
runes[5]='Mine5'
runes[6]='Mine6'
runes[7]='Mine7'
runes[8]='Mine8'
runes[9]='Mine9'
runes[10]='Mine10'
runes[11]='Mine11'
runes[12]='Mine12'
runes[13]='Mine13'
runes[14]='Mine14'
runes[15]='Mine15'
RecallMana()
If rune==maxjamp Then
rune=1
EndIf
UO.Print("Go to Mine: "+str(rune))
UO.Cast('Recall',runes[rune])
Wait(5000)
If UO.getx()==mx and UO.gety()==my Then
REPEAT
x=x+1
RecallMana()
UO.Cast('Recall',runes[rune])
Wait(5000)
Until UO.getx()<>mx and UO.gety()<>my or (x==2) or UO.Dead()
EndIf
CheckMark()
rune=rune+1
End sub
Sub BackToMine()
var x=0
var mx, my
mx = UO.GetX("self")
my = UO.GetY("self")
dim runes[15]
runes[1]='Mine1'
runes[2]='Mine2'
runes[3]='Mine3'
runes[4]='Mine4'
runes[5]='Mine5'
runes[6]='Mine6'
runes[7]='Mine7'
runes[8]='Mine8'
runes[9]='Mine9'
runes[10]='Mine10'
runes[11]='Mine11'
runes[12]='Mine12'
runes[13]='Mine13'
runes[14]='Mine14'
runes[15]='Mine15'
If rune==1 Then
rune=2
EndIf
rune=rune-1
RecallMana()
UO.Print("Go back to Mine: "+str(rune))
UO.Cast('Recall',runes[rune])
Wait(5000)
If UO.getx()==mx and UO.gety()==my Then
REPEAT
x=x+1
RecallMana()
UO.Cast('Recall',runes[rune])
Wait(5000)
Until UO.getx()<>mx and UO.gety()<>my or (x==2) or UO.Dead()
EndIf
CheckMark()
rune=rune+1
End sub
Sub CheckMark()
dim runes[15]
runes[1]='Mine1'
runes[2]='Mine2'
runes[3]='Mine3'
runes[4]='Mine4'
runes[5]='Mine5'
runes[6]='Mine6'
runes[7]='Mine7'
runes[8]='Mine8'
runes[9]='Mine9'
runes[10]='Mine10'
runes[11]='Mine11'
runes[12]='Mine12'
runes[13]='Mine13'
runes[14]='Mine14'
runes[15]='Mine15'
If UO.InJournal('The recall rune is starting to fade') Then
UO.print("Mark Rune: "+str(rune))
REPEAT
UO.DeleteJournal()
MarkMana()
UO.Cast('Mark',runes[rune])
wait(5000)
Until NOT UO.InJournal('The spell fizzles') or UO.Dead()
UO.DeleteJournal()
EndIf
End sub
#######################################################
### Реколимся домой по рунам (с проверкой на прыжки) ##
#######################################################
Sub RecallToHome()
var x=0
var mx, my
mx = UO.GetX("self")
my = UO.GetY("self")
REPEAT
x=x+1
RecallMana()
UO.Print('Go to Home')
UO.Cast('Recall','Home')
wait(5000)
Until UO.getx()<>mx and UO.gety()<>my or (x==3) or UO.Dead()
If UO.InJournal('The recall rune is starting to fade') Then
UO.print("Mark Rune")
REPEAT
UO.DeleteJournal()
MarkMana()
UO.Cast('Mark','Home')
wait(5000)
Until NOT UO.InJournal('The spell fizzles') or UO.Dead()
UO.DeleteJournal()
EndIf
End sub Вот я сделал так и почему-то доходит до 7 руны и а потом опять на первую делает Рекол! Хелпаните парни плиз?