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why ???help me!~

Posted: 2005-01-09 18:02:57
by haha1
sub Loot()
VAR WaitTime=500
VAR Exit=0, i
DIM Loot[30]


Loot[0]=0x19B9 ; ore
Loot[1]=0x0EED ; gp
Loot[2]=0x0F7B ; BM
Loot[3]=0x0F7A ; BP
Loot[4]=0x0F84 ; GA
Loot[5]=0x0F85 ; GI
Loot[6]=0x0F86 ; MR
Loot[7]=0x0F88 ; NS
Loot[8]=0x0F8C ; SA
Loot[9]=0x0F8D ; SS
Loot[10]=0x0F90 ; Dead Woods
Loot[11]=0x0F7E ; Sceleton Bones
Loot[12]=0x0F87 ; Eyes of newt
Loot[13]=0x0E76 ; Bag
Loot[14]=0x09B0 ; Pounch
Loot[15]=0x1BDD ; Logs
Loot[16]=0x1078 ; Hides
Loot[17]=0x1BFB ; Bolts
Loot[18]=0x0E34 ; Blanc Scroll
Loot[19]=0x0F25 ; Pieces of Amber
Loot[20]=0x0F16 ; Ametist
Loot[21]=0x0F20 ; Tourmaline
Loot[22]=0x0F26 ; Diamond
Loot[23]=0x0F30 ; Diamond
Loot[24]=0x0F8E ; Serpent Scales
Loot[25]=0x14EB ; Treassure Map
Loot[26]=0x0F79 ; Blackmoor
Loot[27]=0x0F3F ; Arrow
Loot[28]=0x0F79 ; Blackmoor
Loot[29]=0x0F79 ; Blackmoor

UO.UseObject('lastcorpse')

if UO.GetQuantity('lastcorpse') then
UO.SetArm('temp')
UO.WaitTargetObject('lastcorpse')
UO.UseType('0x0F51') ;dagger
wait(1000)
UO.Arm('temp')
wait(1500)
endif

; UO.SetReceivingContainer('0x400935D4') ; loot store bag

For i=0 to 27
UO.FindType(Loot[i],-1,'ground')
if UO.GetQuantity('finditem') then
UO.Grab(STR(0),'finditem')
wait(WaitTime)
endif

if UO.GetQuantity('lastcorpse') then
UO.FindType(Loot[i],-1,'lastcorpse')
if UO.GetQuantity('finditem') then
if Loot[i]==0x1078 then
UO.WaitTargetObject('finditem')
UO.UseType('0x0F9E')
else
UO.Grab(STR(0),'finditem')
endif
wait(WaitTime)
endif
endif
next

; UO.UnSetReceivingContainer()
end sub

why my use this scripts YokoInject say Function not found-uo.GETQUANTITY!~waht mean???who can tell me!~

Posted: 2005-01-09 18:11:23
by Yoko
look at main tab, lower-left corner. check out version number there.

Posted: 2005-01-09 18:21:07
by haha1
build 302.14 base 0.3.30.4 alpha

Posted: 2005-01-09 21:47:39
by Edred
haha1 wrote:build 302.14 base 0.3.30.4 alpha


You use very old version...