check this:
0xD7 Packet
Last Modified on Wednesday, 12'th-Feb-2003
"Fight book/system" (Variable# Bytes)
* BYTE cmd
* BYTE[2] length
* BYTE[4] serial // player
* BYTE[2] unknown, always 0x19
* BYTE[4] unknown, always 0
* BYTE selected ability (icon) // 1 armor ignore, 2 bleed attack … 13 whirlwind attack
* BYTE unknown, always 7
Note: when weapon is changed, ability icons automatically change, but client does NOT notify server.
Note2: Fightbook only appearing when common AOS activated via 0xa9
from:
http://www.hartte.de/uopro/index.html.gz
edit: for more compresion of mi logs ,info of my pj
ID=0x00000016 Type=0x0190 MD Name=
Quantity: 0 Colour: 0x83EA Layer: 0 Has: 1
X=1418 Y=1554 Z=30 C=0xFFFFFFFF F=0x00