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Is there any body who knows the function UO.PrivateGetTile
Posted: 2013-06-26 09:53:35
by cmchris
what is it used for? and what is the meaning of the 5 parameters?
I searched the forum, but failed to get the answer, so please teach me if you know it.
Thanks in advance
Chris
Re: Is there any body who knows the function UO.PrivateGetTi
Posted: 2013-06-26 14:42:18
by Mirage
Only Russian but I think the translation is not difficult.
another description
Re: Is there any body who knows the function UO.PrivateGetTi
Posted: 2013-06-27 10:27:20
by cmchris
Thank you,Mirage
Re: Is there any body who knows the function UO.PrivateGetTi
Posted: 2014-02-04 19:33:39
by pajus
Hi.
I have a problem with using
. It always returns 0 and I have no idea why. I want to use that for finding a specific tile nearby me. To be more specific find a tree to chop it down. But It seems this function doesn't work as it seems to work. Does anyone have an idea what I am doing wrong? Why it always returns 0
Injection version 1310.12
ingame "_version : 0.3.30.4 alpha"
Re: Is there any body who knows the function UO.PrivateGetTi
Posted: 2014-02-04 22:10:45
by Nmy
For i = 1 to 9000
if uo.privategettile(x, y, -1, i, i) then
uo.textprint(' ID: '+Str(i))
endif
next
the i,i are diapason numbers or in this case they are checking even numbers to find the right one. if this returns 0 then try 9000 to 30000. those are tile numbers from objects or map