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UO.ObjAtLayer()

Posted: 2012-02-12 11:49:45
by Jeffrey
Hi,
I have a small problem with function UO.ObjAtLayer().
I need get info about layers of different players. Is it able?
In my script I got it like that, but it detects only the information about my character.

Code: Select all

chest = uo.getcolor(uo.objatlayer("Torso"))

I need this for detection armor class of my opponents. In our shard armor class is distinguished by the color of the material.

Thanks for help :wink:

Re: UO.ObjAtLayer()

Posted: 2012-02-12 13:22:35
by Mirage
No way, unfortunately. :cry:

Re: UO.ObjAtLayer()

Posted: 2012-02-12 13:37:51
by Jeffrey
oh, damn :(