uo.getname vs targetnext,laststatus
Posted: 2010-02-21 19:27:14
Why when we use NextTarget of Ultima Online or change the "laststatus" we got a FUNCTIONAL name display at sysmessage that works fine

but... we cannot use ie.: uo.getname('char object') without World Track Items(which crashs the client sometimes) and without clicking at the object first
why dont use the same "system" to use uo.getname('char object') ?
or if it is possible, how to get the char name of the laststatus without uo.getname('')

but... we cannot use ie.: uo.getname('char object') without World Track Items(which crashs the client sometimes) and without clicking at the object first
why dont use the same "system" to use uo.getname('char object') ?
or if it is possible, how to get the char name of the laststatus without uo.getname('')