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How about use special moves?
Posted: 2004-10-03 20:04:33
by else
How about use special moves? thank
Re: How about use special moves?
Posted: 2004-10-08 04:45:56
by GrayLord
else wrote:How about use special moves? thank
what is "special moves"?
Posted: 2004-10-08 14:10:43
by Lem
actual yoko inj does not support AOS.
so actually there is no way to enable/disable
a special move through yoko injection
Posted: 2004-10-13 20:50:16
by doomhammer
why not?
You've to bind some keys and similate keypress at inj
If I've understood Q
Posted: 2004-10-14 20:43:03
by Lem
doomhammer wrote:why not?
You've to bind some keys and similate keypress at inj
If I've understood Q
i mean no actual injection command does enable/disable a special move. so you have to try less elegant ways, like keypressing as you said.