Bowcraft.Скрипт перестал работать.
Posted: 2009-06-18 17:38:16
Привет.Народ помогите пожалуйста.Я использую скрипт на крафт торчей.Качался на нём 2-3 дня всё норм.Но сейчас,я уже делаю торчи из других логов (в скрипте они вписаны).И появилась проблема,скрипт запускаетца,но выдаёт ошибки.Вот например:Receiving container set
0x43t536bc
Receiving container unset
0x00000000.
Помогите пожалуйста,вернуть скрипт.
0x43t536bc
Receiving container unset
0x00000000.
Помогите пожалуйста,вернуть скрипт.
Code: Select all
VAR Sunduk='0x400F2BC7' ; ИД сундука где все логи
VAR TDagger='0x0F52' ; Тип даггера
VAR TLogs='0x1BDD' ; Тип логов
VAR TTorch='0x0F64' ; Тип торчей
VAR TShaft='0x1BD4' ; Тип шафтов
; В руке или паке даггер, в сундуке логи и запускаем !!!
sub BowCraft_shaft()
uo.useobject(Sunduk)
wait(200)
while 1==1
UO.FindType(TLogs,'0x0000','backpack')
While UO.GetQuantity('finditem')==0
UO.FindType(TLogs,'0x0000',Sunduk)
wait(200)
UO.Grab('1','finditem')
Wend
wait(200)
cheklag()
uo.WaittargetType(TLogs)
uo.Usetype(TDagger)
uo.WaitMenu('What do you want to carve the wood into?','shaft (1 log)')
wait (1000)
uo.DeleteJournal()
while not (uo.InJournal("You put") or uo.InJournal("You fail"))
wait(10)
wend
if uo.weight > 200 then
UO.SetReceivingContainer(Sunduk)
wait(200)
UO.FindType(TShaft)
if UO.GetQuantity('finditem')>0 then
UO.Grab('0','finditem')
wait(200)
end if
UO.UnSetReceivingContainer()
end if
wend
end sub
sub BowCraft_torch()
var teklog=1
dim ColLog[20]
ColLog[1]='0x047C' ; Oak Logs
ColLog[2]='0x0279' ; Red Tree Logs
ColLog[3]='0x096B' ; Dark Tree Logs
ColLog[4]='0x0237' ; Swamp Logs
ColLog[5]='0x0482' ; Silver Leaf Logs
ColLog[6]='0x010F' ; Keranit Logs
ColLog[7]='0x0014' ; Perit Logs
ColLog[8]='0x03C1' ; Petrified Logs
ColLog[9]='0x0085' ; Dragon Tree Logs
ColLog[10]='0x04C2' ; Vampire Tree Logs
ColLog[11]='0x0033' ; Eridan Logs
ColLog[12]='0x002B' ; Hellios Logs
ColLog[13]='0x0071' ; Illusions Tree Logs
ColLog[14]='0x09A4' ; Crystal Logs
ColLog[15]='0x0B82' ; Dead Tree Logs
ColLog[16]='0x00BE' ; Paradise Logs
ColLog[17]='0x0035' ; Titan Tree Logs
ColLog[18]='0x0BB6' ; Avalon Logs
ColLog[19]='0x0487' ; Elven Logs
ColLog[20]='0x0498' ; Asterxylon Logs
UO.Exec('terminate Reconnector')
wait(100)
UO.Exec('exec Reconnector')
uo.useobject(Sunduk)
wait(200)
while 1==1
UO.FindType(TLogs,ColLog[teklog],'backpack')
While UO.GetQuantity('finditem')==0
ff:
UO.FindType(TLogs,ColLog[teklog],Sunduk)
wait(50)
if uo.FindCount()==0 then
UO.SetReceivingContainer(Sunduk)
wait(100)
UO.FindType(TTorch)
wait(50)
if UO.GetQuantity('finditem')>0 then
UO.Grab('0','finditem')
wait(200)
end if
UO.UnSetReceivingContainer()
teklog=teklog+1
if teklog>20 then
return
endif
goto ff
end if
wait(100)
UO.Grab('1','finditem')
Wend
wait(200)
cheklag()
uo.WaittargetType(TLogs)
uo.Usetype(TDagger)
uo.WaitMenu('What do you want to carve the wood into?','Items','Items','torch')
wait (200)
uo.DeleteJournal()
while not (uo.InJournal("You put") or uo.InJournal("You fail"))
wait(10)
wend
if uo.weight > 100 then
UO.SetReceivingContainer(Sunduk)
wait(100)
UO.FindType(TTorch)
if UO.GetQuantity('finditem')>0 then
UO.Grab('0','finditem')
wait(200)
end if
UO.UnSetReceivingContainer()
end if
wend
end sub
sub cheklag()
uo.deletejournal()
uo.click('backpack')
Repeat
wait(100)
Until UO.InJournal("backpack")
end sub
sub Reconnector()
var ReconnectTime, RFlag
ReconnectTime = '0'
RFlag = 1
Repeat
While (UO.ObjAtLayer('Bpack') == '')
if RFlag Then
ReconnectTime = MakeTime()
RFlag = 0
endif
Wait(20000) # WorldSave Protection
UO.Say('')
Wait(3000)
UO.Say('')
Wait(3000)
UO.Say('')
Wait(3000)
UO.LDblClick(357,164)
UO.LClick(616,459)
Wait(3000)
WEnd
Wait(3000)
if (RFlag == 0) and (ReconnectTime <> '0') Then
UO.Exec('terminate BowCraft_torch')
wait(1000)
UO.Exec('exec BowCraft_torch')
UO.TextOpen()
UO.TextPrint('Disconnected & Reconnected @ '+ReconnectTime)
RFlag = 1
ReconnectTime = '0'
endif
Until false
end sub
sub MakeTime()
VAR D, T, Ret, i
Ret = STR(UO.Time())
T = ""
For i = 0 To Len(Ret)
T = Ret[Len(Ret)-i] + T
If (I == 2) OR (I == 4) Then
T = ":" + T
EndIf
Next
Ret = STR(UO.Date())
D = ""
For i = 0 To Len(Ret)
D = Ret[Len(Ret)-i] + D
If (I == 2) OR (I == 4) Then
D = "." + D
EndIf
Next
Ret = T + " @ " + D
RETURN Ret
end sub