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Подправьте пожалуйста скрипт на ламбер

Posted: 2009-02-11 07:34:58
by Nightmare
помогите пожалуйста, вначале того как начинаю рубить почему то стопорит хидинг.... видимо в скрипте чтото с хидингом, профессионалы посмотрите пожалуйста. Заранее благодарен

Code: Select all

sub Lumberjacking()

var i=0,j=0,k=0,r=0,q=0,ii,jj,f

var TopX=324,TopY=65

dim TreeX[5000],TreeY[5000],TreeT[5000]

dim TreeTile[33]

var flag=0,TreeCount=0,clicks=0,flag2=0

########################

### Ãðàôèêà äåðåâüåâ ###

########################

TreeTile[0]=3277

TreeTile[1]=3280

TreeTile[2]=3283

TreeTile[3]=3286

TreeTile[4]=3289

TreeTile[5]=3291

TreeTile[6]=3294

TreeTile[7]=3296

TreeTile[8]=3299

TreeTile[9]=3302

TreeTile[10]=3393

TreeTile[11]=3394

TreeTile[12]=3395

TreeTile[13]=3396

TreeTile[14]=3415

TreeTile[15]=3416

TreeTile[16]=3417

TreeTile[17]=3418

TreeTile[18]=3419

TreeTile[19]=3438

TreeTile[20]=3439

TreeTile[21]=3440

TreeTile[22]=3441

TreeTile[23]=3442

TreeTile[24]=3460

TreeTile[25]=3461

TreeTile[26]=3462

TreeTile[27]=3290

TreeTile[28]=3288

TreeTile[29]=3275

TreeTile[30]=3293

TreeTile[31]=3476

TreeTile[32]=3480



if AddObject==1 then

uo.FilterSpeech('on')

uo.FilterSpeech('add', 'Where do you want to use the pickaxe?')



uo.Print('Âûáåðè Òîïîð: ')

uo.Exec('addtype Axe')

while uo.Targeting()

wait(100)

wend



if TryRecall==1 then

uo.Print('Rune to Home')

uo.Exec('addobject Home')

while uo.Targeting()

wait(100)

wend



uo.Print('Rune to Les')

uo.Exec('addobject Les')

while uo.Targeting()

wait(100)

wend

end if



if ControlOfDanger==1 then

uo.Print('Âûáåðè Ðóíó: ')

uo.Exec('addobject Rune')

while uo.Targeting()

wait(100)

wend

end if

end if



if ControlOfDanger==1 then

uo.Exec('exec ControlOfDanger')

end if



if Reconnect==1 then

uo.Exec('exec Reconnect')

end if



#####################################

### Çàãðóæàåì êîîðäèíàòû èç ôàéëà ###

#####################################

if GetFromFile==1 then

uo.Print('Checking data...')

f=file(FileName)

f.Open()

TreeCount=safe call f.ReadNumber()

for i=1 to TreeCount

TreeT[i]=safe call f.ReadNumber()

TreeX[i]=safe call f.ReadNumber()

TreeY[i]=safe call f.ReadNumber()

next

f.Close()

else

######################################

### Ñîáèðàåì êîîðäèíàòû èç êëèåíòà ###

######################################

if AddObject==1 then

uo.Print('Âûáåðè Êèðêó: ')

uo.Exec('addobject Pickaxe')

while uo.Targeting()

wait(100)

wend

end if

uo.Print('Ñîáèðàåì êîîðäèíàòû äåðåâüåâ â îêðóãå...')

repeat

clicks=0

flag=0

uo.DeleteJournal()

#######################

### Êëèêàåì íà òàéë ###

#######################

uo.UseObject('Pickaxe')

waitForTarget()

uo.DeleteJournal()

WaitForTryRock()

###############################

### Ïðîâåðÿåì äåðåâî ëè ýòî ###

###############################

flag=0

for k=0 to 33

if uo.LastTile(0)==TreeTile[k]+1 then

flag=2

end if

next

if flag==0 then

for k=0 to 33

if uo.LastTile(0)==TreeTile[k] then

flag=1

end if

next

end if

if uo.Lasttile(1)==uo.GetX() and uo.Lasttile(2)==uo.GetY() then

flag=3

end if

#########################

### Êëèêíóëè íà ñòâîë ###

#########################

if flag==1 then

flag2=0

if TreeCount>0 then

for ii=1 to TreeCount

if TreeX[ii]==uo.LastTile(1) and TreeY[ii]==uo.LastTile(2) then

flag2=1

end if

next

end if

if flag2==0 then

TreeCount=TreeCount+1

TreeX[TreeCount]=uo.LastTile(1)

TreeY[TreeCount]=uo.LastTile(2)

TreeT[TreeCount]=uo.LastTile(0)

uo.Print('Finded tree number '+str(TreeCount)+' : x='+str(uo.Lasttile(1))+' y='+str(uo.LastTile(2)))

end if

end if

##########################

### Êëèêíóëè ïî ëèñòâå ###

##########################

if flag==2 then

flag2=0

if TreeCount>0 then

for ii=1 to TreeCount

if TreeX[ii]==uo.LastTile(1) and TreeY[ii]==uo.LastTile(2) then

flag2=1

end if

next

end if

if flag2==0 then

TreeCount=TreeCount+1

TreeX[TreeCount]=uo.LastTile(1)

TreeY[TreeCount]=uo.LastTile(2)

TreeT[TreeCount]=uo.LastTile(0)-1

uo.Print('Finded tree number '+str(TreeCount)+' : x='+str(uo.Lasttile(1))+' y='+str(uo.LastTile(2)))

end if

end if

until (flag==3) or (TreeCount==5000)

uo.FilterSpeech('off')

uo.Print('Analizing finished. All data has been written into the ' + FileName)

SaveToFile(TreeCount,TreeX,TreeY,TreeT)

end if

uo.Print('Tree finded: '+str(TreeCount))

wait(5000)

######################################

### Õîäèì ïî ñîáðàííûì êîîðäèíàòàì ###

######################################

while 1==1

if TreeCount>0 then

for i=1 to TreeCount

if TryRecall==1 and uo.Count('ZLK')>=LogsQty or uo.Weight>=uo.STR*4+20 then

ToRecall()

end if

uo.Print('Going to tree number '+str(i)+': x='+str(TreeX[i])+' y='+str(TreeY[i]))

InfoLogs()

flag=GotoXY(TreeX[i],TreeY[i])

if flag==1 then

if TryHiding==1 then

ToHide()

end if

GetTree(str(TreeT[i]),str(TreeX[i]),str(TreeY[i]),str(uo.GetZ()))

end if

next

end if

wend

end sub



sub SaveToFile(TreeCount,TreeX,TreeY,TreeT)

var s=0,i=0,f

f=file(FileName)

f.Open()

f.Create()

s=safe call f.Writeln(TreeCount)

for i=1 to TreeCount

s=safe call f.Writeln(str(TreeT[i])+' '+str(TreeX[i])+' '+str(TreeY[i]))

next

f.Close()

end sub



sub GetTree(Type,X,Y,Z)

var i

uo.Print('Hadgime mash-ta...')

for i=0 to QuantityImpact

if uo.Warmode()==1 then

return 0

end if

wait(200)

uo.DeleteJournal()

uo.WaitTargetTile(Type,X,Y,Z)

uo.Usetype('Axe')

if WaitForChange()==1 then

return 1

end if

next

return 0

end sub



sub WaitForRecall()

var Text1=uo.GetName()+': The spell fizzles.'

var LastX=uo.GetX()

var LastY=uo.GetY()

var mess=''

for var i=0 to 200

mess=uo.Journal(0)

if uo.Journal(0)==Text1 then

return 0

end if

if uo.GetX()<>LastX or uo.GetY()<>LastY then

return 1

end if

wait(50)

next

return 0

end sub



sub WaitForHide()

var Text1="You have hidden"

var Text2="You can't seem to hide"

var Text3="You have been"

var mess

for var i=0 to 200

mess=uo.Journal(0)

if uo.Journal(0)==Text1 then

return 1

end if

if uo.Journal(0)==Text2 then

return 0

end if

if uo.Journal(0)==Text3 then

return 1

end if

wait(50)

next

return 0

end sub



sub WaitForChange()

var Text1='You hack at the tree for a while, but fail to produce any useable wood'

var Text2='There is nothing here to chop.'

var Text3="You can't reach this."

var Text4='That is too far away.'

var Text5="You can't do much in your current state."

var Text6='It appears immune to your blow'

var mess

for var i=0 to 200

mess=uo.Journal(0)

if uo.Journal(0)==Text2 or uo.Journal(0)==Text3 or uo.Journal(0)==Text4 or uo.Journal(0)==Text6 then

return 1

end if

if uo.Journal(0)==Text1 then

return 0

end if

if mess[0]=='Y' and mess[1]=='o' and mess[2]=='u' and mess[4]=='p' and mess[5]=='u' and mess[6]=='t' then
if DropLog==1 then
                       UO.Exec('exec CheckLog')
                       end if

return 0

end if

wait(50)

next

return 0

end sub



sub WaitForTryRock()

var Text1='That is too far away.'

var Text2='Try mining elsewhere.'

var Text3='There is no ore here to mine.'

var Text4='You have no line of sight to that location'

var Text5="You can't use the %s where it is."

var Text6='It appears immune to your blow.'

for var i=0 to 50

if uo.Journal(0)==Text1 or uo.Journal(0)==Text2 or uo.Journal(0)==Text3 or uo.Journal(0)==Text4 or uo.Journal(0)==Text5 or uo.Journal(0)==Text6 then

return 1

end if

wait(200)

next

return 0

end sub



sub WaitForTarget()

for var i=0 to 50

if uo.Targeting()==1 then

return 1

end if

wait(200)

next

return 0

end sub



sub WaitForChangeXY(myX,myY,LastX,LastY)

for var i=1 to 50

if LastX<>myX or LastY<>myY then

return 1

end if

wait(200)

next

return 0

end sub



sub MovingItems(tItem,cItem,qItem,FromBackPack)

var idResivCont,idSendCont

Open(Chest)

uo.UseObject('backpack')

if FromBackPack==1 then

idResivCont=uo.GetSerial('backpack')

idSendCont=Chest

else

idSendCont=uo.GetSerial('backpack')

idResivCont=Chest

end if       

CheckLag()   

uo.Findtype(tItem,cItem,idSendCont)

while uo.GetQuantity('finditem')>0

uo.MoveItem('finditem',str(qItem),idResivCont)

wait(1000)

CheckLag()

if qItem>0 then

return

end if

uo.FindType(tItem,cItem,idSendCont)

wend

end sub



sub InfoTrees(sNum,fStr,lStr,Sort)

var n=VAL(Right(sNum,1))

if n==0 then

if Sort==0 then

uo.Print(fStr+'à'+lStr)

else

uo.Print(fStr+lStr)

end if

return

end if

if n<5 then

uo.Print(fStr+'à'+lStr)

return

end if

if Sort==0 then

uo.Print(fStr+'åâ'+lStr)

else

uo.Print(fStr+'îâ'+lStr)

end if

end sub



sub Open(Container)

uo.DeleteJournal()

uo.UseObject(Container)

repeat

wait(500)

until uo.InJournal('Contains')

end sub



sub GotoXY(x,y)

var myX,myY,LastX=0,LastY=0,i,halt=0,z,r=0

for i=1 to 60

myX=uo.GetX()

myY=uo.GetY()

if LastX==myX and LastY==myY then

halt=halt+1

else

halt=0

end if

if halt>=10 then

if uo.GetDir()==1 then

for z=0 to 8

uo.Press(40)

next

end if

if uo.GetDir()==3 then

for z=0 to 8

uo.Press(37)

next

end if

if uo.GetDir()==5 then

for z=0 to 8

uo.Press(38)

next

end if

if uo.GetDir()==7 then

for z=0 to 8

uo.Press(39)

next

end if

halt=15

end if

if Numb(x-myX)<=1 and Numb(y-myY)<=2 then

return 1

end if

if x<=myX then

if y<=myY then

for z=0 to 3

uo.Press(38)

next

else

for z=0 to 3

uo.Press(37)

next

end if

else

if y<=myY then

for z=0 to 3

uo.Press(39)

next

else

for z=0 to 3

uo.Press(40)

next

end if

end if

LastX=myX

LastY=myY

wait(200)

next

return 0

end sub



sub Numb(num)

if num>=0 then

return num

else

return num*(-1)

end if

end sub



sub InfoLogs()

uo.Print('You have '+str(uo.Count('0x1BDD'))+' logs in the bag')

uo.Print('From them '+str(uo.Count('0x1BDD','0x0000'))+' simple and ' +str(uo.Count('0x1BDD')-uo.Count('0x1BDD','0x0000'))+' colored')

end sub



sub ToHide()

while not UO.Hidden()

UO.Exec('warmode 0')

UO.UseSkill('Stealth')

repeat

UO.DeleteJournal()

 wait(50)

 If UO.InJournal('You stop') Then

  wait(4000)

 End If

until UO.InJournal('You have hidden') OR UO.InJournal('seem to') OR UO.InJournal('preoccupied')

wend



end sub



sub ToRecall()

uo.Exec('terminate ControlOfDanger')

RecallToHome()

DropLogs()

InfoLogs()

if EatingFood==1 then

EatingFood()

end if

wait(3000)

RecallToLumber()

if ControlOfDanger==1 then

uo.Exec('exec ControlOfDanger')

end if

end sub



sub RecallToHome()

uo.Print('Home Jump.')

UO.WaitTargetObject('Home')

uo.cast('Recall')

WaitForRecall()

end sub



sub RecallToLumber()

uo.Print('Forest Jump.')

UO.WaitTargetObject('Les')

uo.cast('Recall')

WaitForRecall()

end sub



sub DropLogs()

var Time,Space

Time=Time()

Space=' '

uo.TextOpen()

uo.TextPrint("Unloading Logs - " +Space +Time)

ToHide()

VAR a

VAR LastTimer


uo.say("Bank")

wait(1000)

CheckLag()

For a=1 to 1

   While UO.Count(Log[a])>0

         UO.FindType(Log[a],-1,-1)

         UO.MoveItem('finditem',0,Chest)

         wait(1000)

   Wend

next

if UO.Mana < 30 then

  while UO.Mana<UO.Int

        LastTimer=UO.Timer()

        UO.UseSkill('Meditation')

        repeat

           wait(100)

        until UO.InJournal("You are") OR UO.InJournal("You lose") OR UO.Timer()>LastTimer+200

        UO.DeleteJournal()

        wait(200)

  wend

endif   

end sub



sub EatingFood()

var Time,Space

Time=Time()

Space=' '

uo.TextOpen()

uo.TextPrint('Êóøàåì - ' +Space +Time)

MovingItems(TypeFood,'-1',20,1)

repeat     

CheckLag()

if uo.Count(TypeFood)<=0 then

uo.Exec('terminate EatingFood')

end if

uo.UseType(TypeFood)

while not uo.InJournal('full') and not uo.InJournal('stuffed') and not uo.InJournal('hungry') and not uo.InJournal('satiated') and not uo.Dead()

wait(100)       

wend

until uo.InJournal('too full') or uo.Dead()

while uo.Count(TypeFood)>0

MovingItems(TypeFood,'-1',-1,0)

wend

end sub



sub ControlOfDanger()

var Time,danger,Space

Time=Time()

Space=' '

while 1

uo.DeleteJournal()

while not uo.InJournal(':')

wait(100)

wend

danger=uo.GetNotoriety(uo.JournalSerial(0))



if uo.InJournal('attacking you') then

uo.GetStatus('uo.JournalSerial(0)')

uo.SetGlobal('name',uo.GetName(uo.JournalSerial(0)))

uo.TextOpen()

uo.TextPrint('You has been attacked - '+uo.GetName(uo.JournalSerial(0)) +Space +Time)

uo.Exec('exec RecallRune')

end if

end if



if SeenDanger==1 then

if Danger==6 and UO.JournalSerial(0) <> UO.GetSerial() then

uo.GetStatus('uo.JournalSerial(0)')

uo.SetGlobal('name',uo.GetName(uo.JournalSerial(0)))

uo.TextOpen()

uo.TextPrint('PK approaching near - '+uo.GetName(uo.JournalSerial(0)) +Space +Time)

uo.Exec('exec RecallRune')

end if



if Danger==4 and UO.JournalSerial(0) <> UO.GetSerial() then

uo.GetStatus('uo.JournalSerial(0)')

uo.SetGlobal('name',uo.GetName(uo.JournalSerial(0)))

uo.TextOpen()

uo.TextPrint('Kriminal approaching near - '+uo.GetName(uo.JournalSerial(0)) +Space +Time)

uo.Exec('exec RecallRune')

end if



if RecallFromAll==1 then

if Danger==1 and UO.JournalSerial(0) <> UO.GetSerial() then

uo.GetStatus('uo.JournalSerial(0)')

uo.SetGlobal('name',uo.GetName(uo.JournalSerial(0)))

uo.TextOpen()

uo.TextPrint('Enemy approaching near - '+uo.GetName(uo.JournalSerial(0)) +Space +Time)

uo.Exec('exec RecallRune')

end if

end if

end if

wend

end sub



sub RecallRune()

Terminate()

uo.PlayWav(DisturbingSound)

uo.UseType('0x0F0E','0x0631')

wait(100)

uo.WaitTargetObject('Rune')

uo.Exec('warmode 0')

uo.Cast('Recall')

WaitForRecall()

repeat

uo.DeleteJournal()

uo.WaitTargetObject('Rune')

wait(100)

uo.Cast('Mark')

if uo.InJournal('mana for this spell') then

ManaUp('Bottle')

wait(100)

end if

wait(13000)

until not uo.InJournal('spell fizzles')

if uo.Life<uo.STR then

LifeUp('Bottle')

wait(100)

end if

if CycleScript==1 then

uo.Exec('exec DangerWait')

end if

if CycleScript==0 then

uo.Exec('exec ExitUO')

end if

end sub



sub DisturbingSound(amount)

var i

for i=1 to amount

uo.PlayWav(DisturbingSound)

wait(1500)

next

end sub



sub DangerWait()

wait(DangerousTime)

ToRecall()

uo.Exec('exec Lumberjacking')

end sub



sub ExitUO()

wait(3000)

uo.CloseUO()

end sub



sub LifeUp(Mode)

if Mode=='Healing' then

while uo.Life<uo.STR

uo.Exec('bandageself')

wait(4000)

wend

end if

if Mode=='Bottle' then

if uo.Life<uo.STR then

uo.UseType('0x0F0E','0x09BB')

wait(100)

end if

end if

end sub



sub ManaUp(Mode)

if Mode=='Meditation' then

while uo.Mana<uo.INT

uo.Exec('useskill Meditation')

wait(4000)

wend

end if

if Mode=='Bottle' then

if uo.Mana<uo.INT then

uo.UseType('0x0F0E','0x09DF')

wait(100)

end if

end if

end sub



sub Reconnect()

var ReconnectTime,rflag

ReconnectTime='0'

rflag=1

repeat

while (uo.ObjAtLayer('Bpack')=='')

if rflag then

ReconnectTime=Time()

rflag=0

end if

wait(30000)

uo.Say('') #

wait(3000)

uo.Say('') #

wait(3000)

uo.Say('') #

wait(3000)

uo.Ldblclick(357,164)

uo.Lclick(616,459)

wait(3000)

wend

wait(3000)

if (rflag==0) and (ReconnectTime<>'0') then

uo.TextOpen()

uo.TextPrint('Disconnected & Reconnected @ '+ReconnectTime)

rflag=1

ReconnectTime='0'

end if

until false

end sub



sub Time()

var Date,nTime,uTime,i

uTime=str(uo.Time())

nTime=''

for i=0 to Len(uTime)

nTime=uTime[Len(uTime)-i]+nTime

if (i==2) or (i==4) then

nTime=':'+nTime

end if

next

uTime=str(uo.Date())

Date=''

for i=0 to Len(uTime)

Date=uTime[Len(uTime)-i]+Date

if (i==2) or (i==4) then

Date='.'+Date

end if

next

uTime=nTime+' @ '+Date

return uTime

end sub



sub Terminate()

uo.Exec('terminate Lumberjacking')

uo.Exec('terminate ControlOfDanger')

uo.Exec('terminate Reconnect')

end sub



sub CheckLag()

if uo.Waiting()>0 then

uo.Exec('canceltarget')

end if

uo.DeleteJournal()

uo.Click('backpack')

repeat

wait(50)

until uo.InJournal('a Backpack')

end sub


sub CheckLog()

dim Orss[1]
Orss[1]='0x0000' ;Log
UO.FindType('0x1BDD',Orss[1])
UO.Drophere('finditem')
wait(1500)
end sub