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Хелп со скриптом на скупку

Posted: 2008-01-11 12:49:54
by Tranceman
помогите со скриптом на скупку регов по рунбуку он все отлицно делает вот токо когда откривает рунбук не кликает куда лететь .. :(

Code: Select all

###### 
#Opisanie 
###### 
#×àð ëåòàåò ïî 2 ðóíáóêàì ê âåíäîðàì åñëè âåíäîð äàëåêî 
#ïîäõîäèò ê íåìó è ïîêóïàåò òîâàð.  
#Êàê çàêóïèëñÿ ó âñåõ ëåòèò äîìîé è ñêèäûâàåò 
#âñå êóïëåííîå â ñýéô ïåðåçàðÿæàåò ðóíáóêè õàâàåò è îïÿòü 25 
###### 
#Nastroika 
###### 
#ó ÷àðà â ïàêå 3 ðóíáóêè (ëþáëþ ÿ ðóíáóêè), â ñýéôå ó äîìà 
#åäà(ôèøñòýéêè),ðåêîëû(ïîáîëüøå). Â óî äåëàåì ñïèñîê òîâàðà 
#êîòîðûé íàäî ïîêóïàòü(êàê ýòî äåëàòü ñìîòðèì ÷óòü íèæå) ñïèñîê 
#íàçûâàåì list1, â ïåðåìåííûõ óêàçûâàåì òèïû ïîêóïàåìûõ 
#òîâàðîâ (ó ìåíÿ â ñêðèïòå ïîäðàçóìåâàåòñÿ ÷òî òîâàðîâ âñåãî 4) 
#ìîæíî ëåòàòü òîëüêî ïî ïåðâîé ðóíáóêå äëÿ ýòîãî â ïåðåìåííûõ 
#íàäà ïåðåìåííóþ skokonada èçìåíèòü íà 1 
##### ÎÁßÇÀÒÅËÜÍÎ!!!!######### 
#â èãðå íàáèðàåì ñëåäóùåå-" ,set buydelay 3000 "(áåç êîâû÷åê) 
#â íàñòðîéêàõ èíæåêòà ñòàâèì ãàëêó íà trackworlditems 
########################## 
#Êàê ñäåëàòü ñïèñîê ïîêóïêè 
########################## 
#1-ïîäõîäè ê âåíäîðó 
#2-â íàñòðîéêàõ èíæåêòà(çàêëàäêà Main) æìåì êíîïêó Buy/Sell 
#3-â ïîëå Name ïèøåì list1 æìåì Create 
#4-â èãðå ãîâîðèì âåíäîðó buy 
#5-èäåì îïÿòü â èíæåêò è â îêíå Shoping list âûáèðàåì òîâàð è æìåì 
#Add ìîæíî ñðàçó äîáàâèòü íåñêîëüêî òîâàðîâ 
#6-äàëåå æìåì Done è åùå ðàç Done 
########################## 
#!! 1 è 2 ðóíáóêè çàáèòû ðóíàìè ê âåíäîðàì â 3 ðóíáóêå ïåðâàÿ ðóíà 
#äîìîé 
#êàæäîé ðóíå ñîîòâåòñòâóåò âåíäîð=>íàäî âáèòü èä âåíäîðîâ 
#â ñîîòâåòñòâèè ñ ðóíàìè 
#!!! ââåäèòå ÂÑÅ ïåðåìåííûå 
####### 
#from Question  with smile 
####### 
#Peremennue 
####### 
var book1='0x400004A0' # ID ðóíáóê 1-àÿ 
var book2='0x400FFA8C' # ...2-àÿ 
var book3='0x40062824' # ...3-ÿÿ 
var type1='0x0F88'# ñîîòâåòñòâóåò òèïó ïîêóïàåìîãî òîâàðà 
var type2='0x0E34'# ... 
var type3='0x0F83'# ... 
var type4='0x0F85'# ... 
var recall='0x1F4C' # òèï ðåêîëà 
var unloadseif='0x401049F6' # ID ñýéôà ó äîìà 
var tEat='0x097B' # òèï åäû(ôèø ñòýéêè) 
var skokonada=1 # 0 -ëåòàåì ïî äâóì ðóíáóêàì; 1 -òîëüêî ïî ïåðâîé 
##ÂÂåäèòå èä âåíäîðîâ íèæå### 
sub POGNALI() 
var k,j,b 
 DIM ven[9] 
 DIM vem[9] 
##################### 
 ven[0]='0x0001A730' #È  äëÿ 1-îé ðóíû ïåðâîé ðóíáóêè 
 ven[1]='0x00019820' #Ä  äëÿ 2-îé ðóíû ïåðâîé ðóíáóêè 
 ven[2]='0x0001AFA3' # 
 ven[3]='0x000168B3' # äëÿ 1-îé ðóíáóêè 
 ven[4]='0x00018E58' #Â 
 ven[5]='0x00017E61' #Å 
 ven[6]='0x000174B3' #Í 
 ven[7]='0x00019D3A' #Ä 
 ven[8]='0x00018329' #Î äëÿ 9-îé ðóíû 1 ðóíáóêè 
 ################## 
 vem[0]='0x00286C87' #Ð äëÿ 1-îé ðóíû 2 ðóíáóêè 
 vem[1]='0x00289D44' #Î 
 vem[2]='0x00164D2E' #Â 
 vem[3]='0x0030D2DB' # 
 vem[4]='0x0041A5F3' #  äëÿ 2-îé ðóíáóêè 
 vem[5]='0x00286C87' # 
 vem[6]='0x00286C87' # 
 vem[7]='0x00286C87' # 
 vem[8]='0x00286C87' # äëÿ 9-îé ðóíû 2 ðóíáóêè 
#####################  
  while not uo.dead() 
   for k=1 to 9 
    repeat 
     port(k,book1) 
     uo.resend() 
     b=UO.GetDistance(ven[k-1]) 
     while b>1 
      SuperWalk(0,0,ven[k-1]) 
      b=UO.GetDistance(ven[k-1]) 
     wend 
     bustreevseh1(ven[k-1]) 
     UO.Say("bye") 
    next 
   if skokonada==0 then 
   for j=1 to 9 
    repeat 
     port(j,book2) 
     uo.resend() 
     b=UO.GetDistance(vem[j-1]) 
     while b>1 
      SuperWalk(0,0,vem[j-1]) 
      b=UO.GetDistance(vem[j-1]) 
     wend  
     bustreevseh1(vem[j-1]) 
     UO.Say("bye")    
    next 
    endif 
    port(1,book3) 
    wait(2000) 
    unload() 
    wait(2000) 
    recharg(book1) 
    wait(2000) 
    recharg(book2) 
    wait(2000) 
    recharg(book3) 
    wait(2000)  
    ToEat() 
    wait(2000) 
    unload() 
  wend 
endsub 

sub port(n,book) 
var oldX=UO.GetX() 
var oldY=UO.GetY() 
var time 
   NoTarget() 
   UO.UseObject(book) 
   FastLootCheck() 
   CheckLag() 
   UO.LClick(135,n*15+55) 
   time=UO.Timer() 
   Repeat 
     wait(500) 
   Until oldX<>UO.GetX() OR oldY<>UO.GetY() OR time+200<UO.Timer() 
end sub 

sub FastLootCheck() 
   UO.DeleteJournal() 
   wait(600) 
   if UO.InJournal("FastLoot") OR UO.InJournal("World save") then 
      CheckLag() 
   endif 
end sub 

sub NoTarget() 
   if UO.Waiting() then 
      UO.CancelTarget() 
   endif 
end sub 

sub bustreevseh1(imya) 
var vend, ven='vendor'  
   ven=UO.GetName(imya) 
   uo.buy('list1',ven) 
endsub 

#============================================================== 
#  SuperWalk(X,Y,Serial) - char is walking by dX and dY step 
#                sub using Home, End, PgUp, PgDown keys 
#                d'not rebind this key from default action! 
#     walkwait - delay after keypress 
#-------------------------------------------------------------- 
sub SuperWalk(x,y,Target) 
   VAR i 
   VAR dir,ldir,rdir,key,olddir 
   VAR dx,dy,Exit=0 
   VAR CacheLimit=9,CacheIndex="Text" 
   DIM CacheX[10], CacheY[10] 
    
   CacheX[0]="Test" 
   While Exit<>1    
      If Target<>"" Then 
         dx=UO.GetX(Target)-UO.GetX() 
         dy=UO.GetY(Target)-UO.GetY() 
;         UO.Print("Target locked!") 
         If UO.GetDistance(Target)<3 Then 
            Exit=1 
         Endif 
      Else 
         dx=x-UO.GetX() 
         dy=y-UO.GetY() 
         If dx==0 AND dy==0 Then 
            Exit=1 
         Endif 

      Endif 
    
      If dx<>0 AND dy<>0 Then 
         If dx>0 AND dy>0 Then ; GoSE 
            dir=3 
            ldir=2 
            rdir=4 
            key=40 ; DownArrow 
            olddir=UO.GetDir() 
            If StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Then 
               If olddir==2 Then ; GoNE 
                  dir=1 
                  ldir=0 
                  rdir=1 
                  key=39 ; RightArrow 
                  While UO.GetDir()<>1 
                     StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) 
                  Wend 
               Else ; GoSW 
                  dir=5 
                  ldir=5 
                  rdir=6 
                  key=37 ; LeftArrow 
                  While UO.GetDir()<>5 
                     StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) 
                  Wend 
               Endif 
            Endif 
         Endif 

         If dx>0 AND dy<0 Then ; GoNE 
            dir=1 
            ldir=0 
            rdir=2 
            key=39 ; RightArrow 
            olddir=UO.GetDir() 
            If StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Then 
               If olddir==0 Then ; GoWN 
                  dir=7 
                  ldir=6 
                  rdir=7 
                  key=38 ; UpArrow 
                  While UO.GetDir()<>7 
                     StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) 
                  Wend 
               Else ; GoSE 
                  dir=3 
                  ldir=3 
                  rdir=4 
                  key=40 ; DownArrow 
                  While UO.GetDir()<>3 
                     StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) 
                  Wend 
               Endif 
            Endif 
         Endif 

         If dx<0 AND dy>0 Then ; GoSW 
            dir=5 
            ldir=4 
            rdir=6 
            key=37 ; LeftArrow 
            olddir=UO.GetDir() 
            If StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Then 
               If olddir==6 Then ; GoWN 
                  dir=7 
                  ldir=7 
                  rdir=0 
                  key=38 ; UpArrow 
                  While UO.GetDir()<>7 
                     StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) 
                  Wend 
               Else ; GoSE 
                  dir=3 
                  ldir=2 
                  rdir=3 
                  key=40 ; DownArrow 
                  While UO.GetDir()<>3 
                     StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) 
                  Wend 
               Endif 
            Endif 
         Endif 

         If dx<0 AND dy<0 Then ; GoWN 
            dir=7 
            ldir=6 
            rdir=0 
            key=38 ; UpArrow 
            olddir=UO.GetDir() 
            If StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) Then 
               If olddir==0 Then ; GoNE 
                  dir=1 
                  ldir=1 
                  rdir=2 
                  key=39 ; RightArrow 
                  While UO.GetDir()<>1 
                     StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) 
                  Wend 
               Else ; GoSW 
                  dir=5 
                  ldir=4 
                  rdir=5 
                  key=37 ; LeftArrow 
                  While UO.GetDir()<>5 
                     StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) 
                  Wend 
               Endif 
            Endif 
         Endif 
      Endif 
    
      If dx<>0 AND dy==0 Then 
         If dx>0 Then ; GoE 
            dir=2 
            key=34 ; PgDown 
            olddir=UO.GetDir() 
            If StepEdit(UO.GetX(),UO.GetY(),dir,key) Then 
               If olddir==2 Then ; GoSE 
                  dir=3 
                  ldir=3 
                  rdir=4 
                  key=40 ; DownArrow 
                  While UO.GetDir()<>3 
                     StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) 
                  Wend 
               Else ; GoNE 
                  dir=1 
                  ldir=1 
                  rdir=0 
                  key=39 ; RightArrow 
                  While UO.GetDir()<>1 
                     StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) 
                  Wend 
               Endif 
            Endif 
         Endif 
          
         If dx<0 Then ; GoW 
            dir=6 
            key=36 ; Home key 
            olddir=UO.GetDir() 
            If StepEdit(UO.GetX(),UO.GetY(),dir,key) Then 
               If olddir==0 Then ; GoWN 
                  dir=7 
                  ldir=7 
                  rdir=0 
                  key=38 ; UpArrow 
                  While UO.GetDir()<>7 
                     StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) 
                  Wend 
               Else ; GoSW 
                  dir=5 
                  ldir=4 
                  rdir=5 
                  key=37 ; LeftArrow 
                  While UO.GetDir()<>5 
                     StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) 
                  Wend 
               Endif 
            Endif 
         Endif 
      Endif 

      If dx==0 AND dy<>0 Then 
         If dy>0 Then ; GoS 
            dir=4 
            key=35 ; End 
            If StepEdit(UO.GetX(),UO.GetY(),dir,key) Then 
               If olddir==2 Then ; GoSE 
                  dir=3 
                  ldir=2 
                  rdir=3 
                  key=40 ; DownArrow 
                  While UO.GetDir()<>3 
                     StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) 
                  Wend 
               Else ; GoSW 
                  dir=5 
                  ldir=6 
                  rdir=5 
                  key=37 ; LeftArrow 
                  While UO.GetDir()<>5 
                     StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) 
                  Wend 
               Endif 
            Endif 
         Endif 
          
         If dy<0 Then ;GoN 
            dir=0 
            key=33 ; PgUp 
            olddir=UO.GetDir() 
            If StepEdit(UO.GetX(),UO.GetY(),dir,key) Then 
               If olddir==2 Then ; GoNE 
                  dir=1 
                  ldir=1 
                  rdir=2 
                  key=39 ; RightArrow 
                  While UO.GetDir()<>1 
                     StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) 
                  Wend 
               Else ; GoWN 
                  dir=7 
                  ldir=7 
                  rdir=6 
                  key=38 ; UpArrow 
                  While UO.GetDir()<>7 
                     StepArrow(UO.GetX(),UO.GetY(),dir,ldir,rdir,key) 
                  Wend 
               Endif 
            Endif 
         Endif 
      Endif 
   Wend 
end sub 


sub StepEdit(x,y,dir,key) 
   VAR walkwait=300 
   VAR ErrLevel=0 
   If UO.GetDir()<>dir Then 
      UO.Press(key) 
      wait(walkwait) 
      If UO.GetDir()<>dir Then 
         CheckLag() 
      Endif 
   Endif 
   UO.Press(key) 
   wait(walkwait) 
   If x==UO.GetX() AND y==UO.GetY() Then 
      CheckLag() 
      If x==UO.GetX() AND y==UO.GetY() Then 
;zatik 
         ErrLevel=1 
      Endif 
   Endif 
   Return ErrLevel 
end sub 


sub StepArrow(x,y,dir,ldir,rdir,key) 
   VAR walkwait=300 
   VAR ErrLevel=0 
   If UO.GetDir()<>dir Then 
      UO.Press(key) 
      wait(walkwait) 
      If UO.GetDir()<>dir AND UO.GetDir()<>ldir AND UO.GetDir()<>rdir Then 
         CheckLag() 
      Endif 
   Endif 

   If UO.GetX()==x AND UO.GetY()==y Then 
      UO.Press(key) 
      wait(walkwait) 
      If UO.GetDir()==dir AND UO.GetX()==x AND UO.GetY()==y Then 
         CheckLag() 
         If UO.GetDir()==dir AND UO.GetX()==x AND UO.GetY()==y Then 
; zatik          
            ErrLevel=1 
         Endif 
      Endif 
   Endif 
   Return ErrLevel 
end sub 

sub recharg(kniga) 
 CheckLag() 
 wait(1000) 
 uo.useobject(unloadseif) 
 CheckLag() 
 wait(1000) 
 uo.findtype(recall,'-1',unloadseif) 
 CheckLag() 
 wait(1000) 
 uo.moveitem('finditem','9','backpack') 
 CheckLag() 
 wait(1000) 
 uo.UseObject(kniga) 
 CheckLag() 
 wait(1000) 
 uo.Lclick(296,91) 
 CheckLag() 
 wait(1000) 
endsub 

sub unload()  
         UO.FindType(type1, '-1', 'backpack') 
       while UO.GetQuantity('finditem') > 0 
         UO.MoveItem('finditem','-1',unloadseif) 
         CheckLag() 
         Wait(700)                      
         UO.FindType(type1,'-1','backpack') 
       wend 
         UO.FindType(type2, '-1', 'backpack') 
       while UO.GetQuantity('finditem') > 0 
         UO.MoveItem('finditem','-1',unloadseif) 
         CheckLag() 
         Wait(700)                      
         UO.FindType(type2,'-1','backpack') 
       wend 
         UO.FindType(type3, '-1', 'backpack') 
       while UO.GetQuantity('finditem') > 0 
         UO.MoveItem('finditem','-1',unloadseif) 
         CheckLag() 
         Wait(700)                      
         UO.FindType(type3,'-1','backpack') 
       wend 
         UO.FindType(type4, '-1', 'backpack') 
       while UO.GetQuantity('finditem') > 0 
         UO.MoveItem('finditem','-1',unloadseif) 
         CheckLag() 
         Wait(700)                      
         UO.FindType(type4,'-1','backpack') 
       wend 
         UO.FindType(recall, '-1', 'backpack') 
       while UO.GetQuantity('finditem') > 0 
         UO.MoveItem('finditem','-1',unloadseif) 
         CheckLag() 
         Wait(700)                      
         UO.FindType(recall,'-1','backpack') 
       wend 
endsub 

sub CheckLag() 
uo.DeleteJournal() 
uo.Click('backpack') 
repeat 
wait(50) 
until UO.InJournal('backpack') 
endsub 

sub ToEat() 
   UO.UseObject(unloadseif) 
   CheckLag() 
   wait(500) 
   UO.FindType(tEat,'0x0000',unloadseif) 
   CheckLag() 
   wait(500) 
   if UO.FindCount() > 0 then 
      UO.MoveItem('finditem','20','backpack') 
   end if 
   repeat      
      CheckLag() 
      uo.UseType(tEat) 
      while not uo.InJournal("can't") and not uo.InJournal('full') and not uo.InJournal('stuffed') and not uo.InJournal('hungry') and not uo.InJournal('satiated') and not UO.Dead() 
         wait(100) 
      wend 
   until uo.InJournal('too full') or UO.Dead() 
   UO.FindType(tEat, '0x0000','backpack') 
   if UO.FindCount() > 0 then 
      UO.MoveItem('finditem','20',unloadseif)      
   end if 
end sub

Posted: 2008-01-24 12:11:02
by churchman1
a vosheta daite haroshii scrpt na skupku regov na drw a to etot .... :(