Сортировка
Posted: 2007-09-27 22:20:01
Дали мне значит скрипт на сортировку, рабочий. Отредактил его под себя и вуаля, он перестал работать
Пишет ошибку Line 41: parse error
Ошибку в упор не вижу
41 линия - I[1] = '0x1410'# Platemail Arms

Пишет ошибку Line 41: parse error
Ошибку в упор не вижу

41 линия - I[1] = '0x1410'# Platemail Arms
Code: Select all
sub Separation()
;==============================================================================
Var Trash = '0x40EC7EAE'# Мешок с мусором
Var Gems = '0x401A27D2'# Мешок для драгоценных камней
Var Ironmongery = '0x401A0B54'# Мешок для железных изделий
Var Jewellery = '0x401A1092'# Мешок для бижутерии
Var Other = '0x40972A10'# Мешок для всего остольного
;==============================================================================
;------------------------------------------------
; Драгоценные камни
;------------------------------------------------
DIM G[9]
Var A
G[1] = '0x0F26'# Granates, Diamonds
G[2] = '0x0F25'# Ambers
G[3] = '0x0F13'# Rubys
G[4] = '0x0F11'# Sapphires
G[5] = '0x0F18'# Tourmalines
G[6] = '0x0F15'# Citrines
G[7] = '0x0F10'# Emeralds
G[8] = '0x0F16'# Amethysts
UO.Print("[Gems] In process...")
Wait(1000)
For A=1 to 9
UO.FindType(G[A],-1,Trash)
Wait(200)
UO.MoveItem('finditem',0,Gems')
Next
Wait(1000)
;------------------------------------------------
; Железные изделия
;------------------------------------------------
DIM I[90]
Var B
I[1] = '0x1410'# Platemail Arms
I[2] = '0x1411'# Platemail Legs
I[3] = '0x1412'# Platemail Helm
I[4] = '0x1413'# Platemail Gorget
I[5] = '0x1414'# Platemail Gloves
I[6] = '0x1415'# Platemail Chest
I[7] = '0x1417'# Platemail Arms
I[8] = '0x141A'# Platemail Legs
I[9] = '0x1419'# Platemail Helm
I[10] = '0x1418'# Platemail Gloves
I[11] = '0x1416'# Platemail Chest
;------------------------------------------------
I[12] = '0x13BB'# Chainmail Coif
I[13] = '0x13BE'# Chainmail Leggings
I[14] = '0x13BF'# Chainmail Tunic
I[15] = '0x13C0'# Chainmail Coif
I[16] = '0x13C3'# Chainmail Leggings
I[17] = '0x13C4'# Chainmail Tunic
;------------------------------------------------
I[18] = '0x13EE'# Ringmail Sleeves
I[19] = '0x13EB'# Ringmail Gloves
I[20] = '0x13EC'# Ringmail Tunic
I[21] = '0x13F0'# Ringmail Leggings
I[22] = '0x13EF'# Ringmail Sleeves
I[23] = '0x13F2'# Ringmail Gloves
I[24] = '0x13ED'# Ringmail Tunic
I[25] = '0x13F1'# Ringmail Leggings
;------------------------------------------------
I[26] = '0x1B76'# Heater Shield
I[27] = '0x1B74'# Kite Metal Shield
I[28] = '0x1B7B'# Metal Shield
I[29] = '0x1B77'# Heater Shield
I[30] = '0x1B75'# Kite Metal Shield
;------------------------------------------------
I[31] = '0x1408'# Close Helm
I[32] = '0x140A'# Helmet
I[33] = '0x140C'# Bascinet
I[34] = '0x140E'# Nose Helm
I[35] = '0x1409'# Close Helm
I[36] = '0x140B'# Helmet
I[37] = '0x140D'# Bascinet
I[38] = '0x140F'# Nose Helm
;------------------------------------------------
I[39] = '0x0F49'# Axe
I[40] = '0x0F47'# Battle Axe
I[41] = '0x0F4B'# Double Axe
I[42] = '0x0F45'# Executioner's Axe
I[43] = '0x0F43'# Hatchet
I[44] = '0x13FA'# Large Battle Axe
I[45] = '0x1442'# Two Handed Axe
I[46] = '0x0F5E'# Broad Sword
I[47] = '0x1440'# Cutlass
I[48] = '0x13FE'# Katana
I[49] = '0x0F60'# Long Sword
I[50] = '0x13B5'# Scimitar
I[51] = '0x13B9'# Viking Sword
I[52] = '0x0F4D'# Bardiche
I[53] = '0x143E'# Halberd
I[54] = '0x0F4A'# Axe
I[55] = '0x0F48'# Battle Axe
I[56] = '0x0F4C'# Double Axe
I[57] = '0x0F46'# Executioner's Axe
I[58] = '0x0F44'# Hatchet
I[59] = '0x13FB'# Large Battle Axe
I[60] = '0x1443'# Two Handed Axe
I[61] = '0x0F5F'# Broad Sword
I[62] = '0x1441'# Cutlass
I[63] = '0x13FF'# Katana
I[64] = '0x0F61'# Long Sword
I[65] = '0x13B6'# Scimitar
I[66] = '0x13BA'# Viking Sword
I[67] = '0x0F4E'# Bardiche
I[68] = '0x143F'# Halberd
;------------------------------------------------
I[69] = '0x13AF'# War Axe
I[70] = '0x143C'# Hammer Pick
I[71] = '0x0F5C'# Mace
I[72] = '0x143A'# Maul
I[73] = '0x1438'# War Hammer
I[74] = '0x1406'# War Mace
I[75] = '0x13B0'# War Axe
I[76] = '0x143D'# Hammer Pick
I[77] = '0x0F5D'# Mace
I[78] = '0x143B'# Maul
I[79] = '0x1439'# War Hammer
I[80] = '0x1407'# War Mace
;------------------------------------------------
I[81] = '0x1400'# Kryss
I[82] = '0x0E87'# Pitchfork
I[83] = '0x1402'# Short Spear
I[84] = '0x0F62'# Spear
I[85] = '0x1404'# War Fork
I[86] = '0x1401'# Kryss
I[87] = '0x0E88'# Pitchfork
I[88] = '0x1403'# Short Spear
I[89] = '0x0F63'# Spear
I[90] = '0x1405'# War Fork
UO.Print("[Ironmongery] In process...")
Wait(2000)
For B=1 to 90
UO.FindType(I[B],-1,Trash)
Wait(200)
UO.MoveItem('finditem',0,Ironmongery')
Next
Wait(1000)
;------------------------------------------------
; Бижутерия
;------------------------------------------------
DIM J[2]
Var C
J[1] = '0x1F09'# Rings
J[2] = '0x1F07'# Earrings
UO.Print("[Jewellery] In process...")
Wait(2000)
For C=1 to 2
UO.FindType(J[C],-1,Trash)
Wait(200)
UO.MoveItem('finditem',0,Jewellery')
Next
Wait(1000)
;------------------------------------------------
; Все остольное
;------------------------------------------------
DIM O[3]
Var D
O[1] = '0x14FB'# Lockpicks
O[2] = '0x14EF'# Deeds, Reagent's Pack
O[3] = '0x09AA'# Pandorra's Box
UO.Print("[Other] In process...")
Wait(2000)
For D=1 to 3
UO.FindType(O[D],-1,Trash)
Wait(200)
UO.MoveItem('finditem',0,Other')
Next
Wait(1000)
Until not UO.FindCount()
UO.Print("Finished")
End sub