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Calculating Distance and Delay

Posted: 2007-09-06 12:38:03
by Azt
Hi, I need a casting script that calculates the distance, for example if my target is IN casting range Injection do last target, but if my target is out the casting range, Injection KEEPS the target...


And a question, somebody knows the delay in ms of a mage with Faster Cast 2 and Fast Casting Recovery 6??? tnx

Posted: 2007-09-07 15:34:20
by Rivory

Code: Select all

sub Cast()
var range = '15'
var cast = 'Magic Arrow'
if uo.getdistance('lasttarget') < range then
  uo.cast (cast,'lasttarget')
end if
end sub

Posted: 2007-09-07 15:36:14
by Scripts Writer
Rivory wrote:

Code: Select all

var range = '15'
var cast = 'Magic Arrow'
if uo.getdistance('lasttarget') < range then
  uo.cast (cast,'lasttarget')
end if
end sub


sub забыл ;)

Posted: 2007-09-08 12:13:05
by Azt
I need that you have already the taget...

I cast... if the target is in range ---- > last target

if the target isn't in range -----> keep the target

Posted: 2007-09-08 19:44:57
by Scripts Writer
Azt wrote:I need that you have already the taget...

I cast... if the target is in range ---- > last target

if the target isn't in range -----> keep the target


Keep a target you can only with uo.target(). Look help

Posted: 2007-09-09 13:03:20
by Azt
Scripts Writer wrote:
Azt wrote:I need that you have already the taget...

I cast... if the target is in range ---- > last target

if the target isn't in range -----> keep the target


Keep a target you can only with uo.target(). Look help


yes but "keep the target" is for example when Uo Target Cursor remains