General Injection issues
Moderators: Murderator+ , Murderator
Satistaction
Posts: 14 Joined: 2004-09-10 23:10:52
Post
by Satistaction » 2004-09-17 18:04:08
is there a handle that is loaded only one time after ENTER WORLD?
im trying to use that on Injection::Init but it crashes when i try to selec a character, its a kind of socket listen...
I try to put it on handle_enter_world, then, you can´t enter the game =/
well, im sure my code is right, cuz im using it for Half-Life too..
Thank ya in adavanced... and sorry for bad english
Necr0Potenc3
Expert!
Posts: 74 Joined: 2004-05-30 00:31:54
Post
by Necr0Potenc3 » 2004-09-17 18:28:13
didnt quite understand what you are trying to do.. but if you want to check if the player is in the world or not, there's is a variable for that
Satistaction
Posts: 14 Joined: 2004-09-10 23:10:52
Post
by Satistaction » 2004-09-18 04:56:36
Necr0Potenc3 wrote: didnt quite understand what you are trying to do.. but if you want to check if the player is in the world or not, there's is a variable for that
humm... which variable?
Necr0Potenc3
Expert!
Posts: 74 Joined: 2004-05-30 00:31:54
Post
by Necr0Potenc3 » 2004-09-18 17:58:40
I dont have any inj src code here but I think it was the m_world class
if(m_world != 0)
{
/* the char is in the world, has a serial and yadda yadda */
}