Uo.Say('! message') to yell
Uo.Say(': emote') to emote
Uo.Say('; message') to wisper
Uo.Say('/ message') for party message
Search found 16 matches
- 2004-11-24 18:56:24
- Forum: Requests
- Topic: Emote, whisper и yell
- Replies: 2
- Views: 3101
- 2004-11-24 03:54:39
- Forum: Requests
- Topic: run functions from a diff file with a script.
- Replies: 0
- Views: 2572
run functions from a diff file with a script.
Hi i was thinking this could be cool if we can run functions from diff files and call them from within a sub.
some thing like this
UO.Run("main.sc", sub(values))
it would be more organized if this was possible.
some thing like this
UO.Run("main.sc", sub(values))
it would be more organized if this was possible.
- 2004-11-23 15:34:57
- Forum: Help
- Topic: ILpatch error
- Replies: 4
- Views: 1704
- 2004-11-23 04:15:43
- Forum: Help
- Topic: Targeting tile
- Replies: 3
- Views: 1488
- 2004-11-17 01:30:15
- Forum: Help
- Topic: Targeting tile
- Replies: 3
- Views: 1488
Targeting tile
hi i just wanted to know why targeting tile using.
UO.WaitTargetTile("1339",STR(UO.GetX()),STR(UO.GetY()),STR(UO.GetZ()))
would make my char jump around all over the place.
i am using client 2.0.3.
UO.WaitTargetTile("1339",STR(UO.GetX()),STR(UO.GetY()),STR(UO.GetZ()))
would make my char jump around all over the place.
i am using client 2.0.3.
- 2004-09-06 01:59:20
- Forum: Scripting Ore
- Topic: How to Save Object in a var?
- Replies: 5
- Views: 2744
hmm
Seems to work fine.
Hits on head
Why didn't i think of that before?
Code: Select all
UO.exec("set quiet 1")
Uo.AddObject('CCorpse', "finditem")
Uo.Exec("set quiet 0")
Seems to work fine.
Hits on head
Why didn't i think of that before?
- 2004-09-06 01:16:32
- Forum: Scripting Ore
- Topic: How to Save Object in a var?
- Replies: 5
- Views: 2744
- 2004-09-04 21:26:10
- Forum: Scripting Ore
- Topic: How to Save Object in a var?
- Replies: 5
- Views: 2744
- 2004-09-03 05:33:57
- Forum: Scripting Ore
- Topic: How to Save Object in a var?
- Replies: 5
- Views: 2744
How to Save Object in a var?
Is there a way to save an object in a var instead of using the addobject.
If i used the addobject thing it keeps saying the Object Updated message and only way to block it is by using the set quiet 1 but using that also blocks UO.Print stuff.
Is there a way to not make it display that message ...
If i used the addobject thing it keeps saying the Object Updated message and only way to block it is by using the set quiet 1 but using that also blocks UO.Print stuff.
Is there a way to not make it display that message ...
- 2004-09-02 19:47:24
- Forum: Requests
- Topic: Notority of Corpses
- Replies: 1
- Views: 2598
Notority of Corpses
I was thinking that having it be able to check notority of corpses would be good to do some looting macros and stuff.
- 2004-07-27 20:28:13
- Forum: General
- Topic: if ,terminate not working
- Replies: 1
- Views: 1714
if ,terminate not working
I found that the scrip.dll from this site is old. U can get the other one from http://users.iptelecom.net.ua/~zombie/en_injection.htm
but the site will be really slow it is allso Yokos
but the site will be really slow it is allso Yokos
- 2004-07-27 20:09:32
- Forum: Help
- Topic: WARNING! Step Number Failure (English plz)(Yoko plz read)
- Replies: 3
- Views: 2313
nm I found it on http://users.iptelecom.net.ua/~zombie/en_index.html there had to wait for a long time to get to the dowload files page but it was worth it heh. tx
- 2004-07-27 17:58:10
- Forum: Help
- Topic: WARNING! Step Number Failure (English plz)(Yoko plz read)
- Replies: 3
- Views: 2313
Error Picture

If u have injection 40 some thing and don't have the 'On Top' Option in main window could u plz upload it to some where and paste a link here.
- 2004-07-27 03:14:06
- Forum: Help
- Topic: WARNING! Step Number Failure (English plz)(Yoko plz read)
- Replies: 3
- Views: 2313
WARNING! Step Number Failure (English plz)(Yoko plz read)
I have dowloaded the new one and now i get the Step number failure message all over the screen.
It was running fine on the vertion just before that one.
So if any one still has that one could u plz upload it some where.
It seems that i get that message after about 2 min of attackign some ...
It was running fine on the vertion just before that one.
So if any one still has that one could u plz upload it some where.
It seems that i get that message after about 2 min of attackign some ...