Search found 9 matches

by Gwindor
2004-08-28 20:03:28
Forum: Help
Topic: Trade Menu with Player
Replies: 15
Views: 5060

Now I have found another bug
There is really no n parameter in uo.TradeContainer().
Try this:
One trade window was opened.

uo.SetReceivingContainer(uo.TradeContainer(1,"left")) #Correct serial of the left trade box was printed on the screen
uo&#46 ...
by Gwindor
2004-08-28 20:01:02
Forum: Help
Topic: Trade Menu with Player
Replies: 15
Views: 5060

yop, my code may be was not proper, but it should work.

Only one trade box may be opened at the same time on my shard. So n-th opened trade window as default should be ok.
Also uo.tradecount() returned 1 and finally I CHECKED serial, which was returned by uo.TradeContainer(). It was the same as ...
by Gwindor
2004-08-27 19:20:33
Forum: Help
Topic: Trade Menu with Player
Replies: 15
Views: 5060

Well, I'll try better describe my main problem only to report you potentional bug.
I don't want to create new topic in the request section, because my post has better context here. If you want move it yourself.

As Dmitrij wrote - what is bad on this code?


var tcl = UO.TradeContainer ...
by Gwindor
2004-08-26 19:31:30
Forum: Help
Topic: Trade Menu with Player
Replies: 15
Views: 5060

:| :( :cry: but anyway...
Thank you for everything you made until today...
by Gwindor
2004-08-26 19:16:09
Forum: Help
Topic: Doubts about new set commands.
Replies: 2
Views: 1578

I know only this:

injectecho 1/0 - if switched on then messages from Injection (which you can ussually see on the screen) are written to the journal too.

quiet 1/0 - if switched on then messages from Inj are not printed on the screen.
by Gwindor
2004-08-25 18:35:26
Forum: Help
Topic: Trade Menu with Player
Replies: 15
Views: 5060

Finditem is always taken from backpack and returns into it...
Yop, I have the same trouble.

I think it is a bug and right now it is impossible to move anything into the trade box.

Imho only way how to script trading with other players is to initiate every transaction from my side:
I can ...
by Gwindor
2004-07-12 11:49:33
Forum: Help
Topic: How to hide inj messages
Replies: 2
Views: 1712

How to hide inj messages

Inj messages sometimes spam my screen in game. Is there any way how to hide them?
I mean such messages as
"object xy updated: 0x0;
setfinddistance: x"
ect.
by Gwindor
2004-07-01 18:41:16
Forum: Help
Topic: How to run clients macro
Replies: 2
Views: 1639

:oops:
It's already OK.
There was some conflict in keys pressed manually and by uo.press command.
Thank you, YOKO, and sorry for stupid question.
by Gwindor
2004-06-29 15:34:38
Forum: Help
Topic: How to run clients macro
Replies: 2
Views: 1639

How to run clients macro

Hi,
how can I run client's macro (targetnext) from inj script?
I tried uo.press(), but it only runs inj macros associated with inj hotkeys, but doesnt work with hotkeys used by client's macros.

I need something to indicate selected monsters. UO.click() which shows me their names is a bit ...