hi
i am 2 problem with ML client 6.0.5.0
1- when I go on UO Options and click the macro tab, error by client and crash :\
2- When disconnected (logout) and try to connect again, hangs on verifying account and not connect, must restart UO to connect, why?
Injection is set:
flush log ...
Search found 22 matches
- 2008-02-03 17:18:31
- Forum: General
- Topic: 2 problem with ML and injection
- Replies: 0
- Views: 3724
- 2006-08-24 22:21:20
- Forum: Help
- Topic: resistances of the pg
- Replies: 2
- Views: 1054
resistances of the pg
hello
it is possible to know the resistances of the pg on runuo shard?
fire \ poison \ energy \ cold
uo.ar return physical resist..
tnx

it is possible to know the resistances of the pg on runuo shard?
fire \ poison \ energy \ cold
uo.ar return physical resist..
tnx

- 2005-08-13 14:13:34
- Forum: Scripting Ore
- Topic: script for target horse enemy..help
- Replies: 1
- Views: 871
script for target horse enemy..help
sub segalallo()
uo.ignorereset()
uo.set('finddistance','8')
var cavalcature=12
dim cavallist[13]
cavallist[0]="0x007a"#unicorno
cavallist[1]="0x00e2"#cavallobianco
cavallist[2]="0x00CC"#cavallomarrone
cavallist[3] ...
- 2005-07-07 20:27:48
- Forum: Help
- Topic: getnotoriety
- Replies: 6
- Views: 1562
- 2005-07-07 13:29:24
- Forum: Help
- Topic: getnotoriety
- Replies: 6
- Views: 1562
- 2005-07-06 20:35:44
- Forum: Help
- Topic: getnotoriety
- Replies: 6
- Views: 1562
getnotoriety
sub segalallo()
uo.set('finddistance',6)
var cavalcature=12
dim cavallist[12]
cavallist[0]="0x007a"
cavallist[1]="0x00e2"
cavallist[2]="0x00CC"
cavallist[3]="0x0317"
cavallist[4]="0x031a"
cavallist[5]="0x031f ...
- 2005-07-03 20:52:32
- Forum: Help
- Topic: first letter of variable
- Replies: 7
- Views: 1543
- 2005-07-01 23:47:12
- Forum: Help
- Topic: first letter of variable
- Replies: 7
- Views: 1543
- 2005-07-01 22:56:21
- Forum: Help
- Topic: first letter of variable
- Replies: 7
- Views: 1543
- 2005-07-01 19:11:50
- Forum: Help
- Topic: first letter of variable
- Replies: 7
- Views: 1543
- 2005-07-01 15:03:01
- Forum: Help
- Topic: first letter of variable
- Replies: 7
- Views: 1543
first letter of variable
hi
how I can take the first letter of variable (ex: hola return h)
?
tnx

how I can take the first letter of variable (ex: hola return h)
?
tnx
- 2005-06-24 20:19:03
- Forum: Help
- Topic: easyuo+injection...uo.press() HELP
- Replies: 2
- Views: 1694
easyuo+injection...uo.press() HELP
[easyuo]
mainloop:
onhotkey F1
gosub test
goto mainloop
[/easyuo]
-----------
[injection]
sub prova()
uo.press(112) #F1
endsub
[/injection]
why it does not work?
I can call macro of easyuo from injection?
mainloop:
onhotkey F1
gosub test
goto mainloop
[/easyuo]
-----------
[injection]
sub prova()
uo.press(112) #F1
endsub
[/injection]
why it does not work?
I can call macro of easyuo from injection?
flake wrote:Code: Select all
If UO.GetHP( "0x0002BA90" ) == 0 Then
UO.Print( 'Horse is dead! God bless her soul!' )
EndIf
it does not go well, why the horse has ALL HP return always 0

shard is uodreams (italy) .. RunUO

gethp
hi
UO.Print( str( UO.GetHP( "0x0002BA90" ) ) ) ; my horse
if it is full hp or dead....return 0
else it works
I must understand if it is dead or alive I can?

UO.Print( str( UO.GetHP( "0x0002BA90" ) ) ) ; my horse
if it is full hp or dead....return 0

else it works
I must understand if it is dead or alive I can?
- 2005-06-09 13:46:28
- Forum: Help
- Topic: find object...possible?
- Replies: 2
- Views: 1026
find object...possible?
hi
macro for pet....
if UO.GetDistance(serial_horse)>5 then
use crystall ball
else
use horse
if pet is in stable, the distance return 0 and the macro it tries to go up on the pet .... error
finditem....it can be used with Object?
finditem('0x000173E9') ..... or other similar ...
macro for pet....
if UO.GetDistance(serial_horse)>5 then
use crystall ball
else
use horse
if pet is in stable, the distance return 0 and the macro it tries to go up on the pet .... error
finditem....it can be used with Object?
finditem('0x000173E9') ..... or other similar ...
- 2004-10-31 13:47:44
- Forum: Help
- Topic: target guilds enemy
- Replies: 4
- Views: 1672
- 2004-10-26 22:50:59
- Forum: Help
- Topic: target guilds enemy
- Replies: 4
- Views: 1672