Ok. Try it
For commander
uo.msg(".gsay " + uo.getserial("lastattack")) ; or lasttarget etc
For team
sub Target()
var starttime = now()
repeat
if uo.injournalbetweentimes("[Guild] March: 0x", starttime, -1) then ; or change name of commander
uo.attack(getword ...
Search found 9 matches
- 2016-02-17 20:09:04
- Forum: Scripting Ore
- Topic: Guild targetting
- Replies: 8
- Views: 3124
- 2016-02-17 15:10:25
- Forum: Scripting Ore
- Topic: Guild targetting
- Replies: 8
- Views: 3124
Re: Guild targetting
It's the same
[Guild] March: 0x00021D6B
------Journal [50]------
DreSer: The spell fizzles
DreSer: In Jux Sanct
Select target...
You stop casting the spell.
DreSer: The spell fizzles
DreSer: In Jux Sanct
[aDi] chat: Buying Iron
DreSer: ...
[Guild] March: 0x00021D6B
------Journal [50]------
DreSer: The spell fizzles
DreSer: In Jux Sanct
Select target...
You stop casting the spell.
DreSer: The spell fizzles
DreSer: In Jux Sanct
[aDi] chat: Buying Iron
DreSer: ...
- 2016-02-16 19:34:44
- Forum: Scripting Ore
- Topic: Guild targetting
- Replies: 8
- Views: 3124
- 2016-02-16 14:33:27
- Forum: Scripting Ore
- Topic: Guild targetting
- Replies: 8
- Views: 3124
Re: Guild targetting
Incorrect User wrote:Copy of the log line, which you get when the commander says Target ID.
I don't have that script any more, I haven't been playing UO for a long time and now I started to again, want to find this script

- 2016-02-16 13:54:12
- Forum: Scripting Ore
- Topic: Guild targetting
- Replies: 8
- Views: 3124
Guild targetting
Hello,
long time ago I played on PvP-Alfa, and my our guild had a script that would automatically target the same person for whole guild. It would really help us out in mass PvP.
There was one person(commander) who would .gsay target and everyone would get the ID trough guild chat.
Maybe someone ...
long time ago I played on PvP-Alfa, and my our guild had a script that would automatically target the same person for whole guild. It would really help us out in mass PvP.
There was one person(commander) who would .gsay target and everyone would get the ID trough guild chat.
Maybe someone ...
- 2013-02-03 12:01:43
- Forum: Scripting Ore
- Topic: Guild ress
- Replies: 9
- Views: 3660
Re: Guild ress
I found a script here:
https://yoko.uokit.com/viewtopic.php?f=20&t=7187&start=160#p89847
but don't understand why this
If Char<>0 Then
UO.SetArm('CWeapon')
UO.WaitTargetObject(Char)
UO.UseType('0x0E21')
UO.Print("?anno?aeo!!!")
wait(500)
UO.Exec("bandageself")
wait(500 ...
https://yoko.uokit.com/viewtopic.php?f=20&t=7187&start=160#p89847
but don't understand why this
If Char<>0 Then
UO.SetArm('CWeapon')
UO.WaitTargetObject(Char)
UO.UseType('0x0E21')
UO.Print("?anno?aeo!!!")
wait(500)
UO.Exec("bandageself")
wait(500 ...
- 2013-02-01 16:31:06
- Forum: Scripting Ore
- Topic: Guild ress
- Replies: 9
- Views: 3660
Re: Guild ress
We were using your recommended method for a while, I thought I could improve our ressing with this auto script.
The problem is that it just doesn't read the status bar properly, maybye I should add variables of min/max hp? I really want to make this work
The problem is that it just doesn't read the status bar properly, maybye I should add variables of min/max hp? I really want to make this work
- 2013-02-01 12:31:28
- Forum: Scripting Ore
- Topic: Guild ress
- Replies: 9
- Views: 3660
Re: Guild ress
This needs testing whether the journal returns player serial or not, im not sure.
First of all show us the printout of [,showjournal 10] when the message appears
And
uo.print(UO.JournalSerial(UO.InJournal("DEAD: ")-1))
uo.deletejournal()
It detects the player, and ...
First of all show us the printout of [,showjournal 10] when the message appears
And
uo.print(UO.JournalSerial(UO.InJournal("DEAD: ")-1))
uo.deletejournal()
It detects the player, and ...
- 2013-02-01 02:11:22
- Forum: Scripting Ore
- Topic: Guild ress
- Replies: 9
- Views: 3660
Guild ress
Hello, I'm trying to make a script that would check journal for constant messages of "DEAD: Guild Player Name was killed in" and then would try to auto res the player(by ID) and if succeded, write the name of the player and that he is ressurected in guild chat.
I want this to be used in all guild ...
I want this to be used in all guild ...