I cant read the language of the writer of this code, but thanks for the send_step function
# Direction Legend #
# For the move function. #
# ----------------------------
#north -- send_step(33,0)
#north east -- send_step(39,1)
#east -- send_step(34,2)
#south east -- send_step(40,3)
#south ...
Search found 6 matches
- 2007-02-22 11:27:45
- Forum: Help
- Topic: Move in specific directions with the number of tiles
- Replies: 13
- Views: 7387
- 2007-02-21 23:15:31
- Forum: Help
- Topic: Move in specific directions with the number of tiles
- Replies: 13
- Views: 7387
- 2007-02-21 13:50:20
- Forum: Help
- Topic: Move in specific directions with the number of tiles
- Replies: 13
- Views: 7387
- 2007-02-21 09:35:12
- Forum: Help
- Topic: Move in specific directions with the number of tiles
- Replies: 13
- Views: 7387
- 2007-02-21 03:37:43
- Forum: Help
- Topic: Move in specific directions with the number of tiles
- Replies: 13
- Views: 7387
- 2007-02-20 12:57:46
- Forum: Help
- Topic: Move in specific directions with the number of tiles
- Replies: 13
- Views: 7387
Move in specific directions with the number of tiles
would you guys be able to make a function such as:
UO.Move([Direction], [SpaceCount]))
a few examples would be
UO.Move(N, 5)
UO.Move(NE, 4)
UO.Move(E, 4)
UO.Move([Direction], [SpaceCount]))
a few examples would be
UO.Move(N, 5)
UO.Move(NE, 4)
UO.Move(E, 4)